TROOPERBLUE
Chieftain
- Joined
- Jun 26, 2006
- Messages
- 57
I was wondering, about quickness and efficiency. What is the best Build Order for your cities?.... usually when it comes time to build a formers unit and units for police (when a city first gets founded) thats what I build, immediately. But, after that what is the best build order for the buildings that you produce in the city? I would like to think that it is 1. Recycling Tanks, 2. Children's Cheche, etc. but i dont really know.
Also, what technology path do you use to get to Clean Formers? ASAP.... because this idea has struck me, as a good idea. I think that it is a good idea to have 1 Former Unit per City and if you have other units (for support), it does make sence to make them Clean Formers, so that it doesnt cost production and being that you'll always have one of these units per city, in theory, that makes sence to have them be a Clean Unit. There are a few technologies I want first before making them Clean, like Non-Linear Mathematics! for an early Conquer tech, but besides that i think I want Clean Formers next.... what tech patch should i use?
Also, what technology path do you use to get to Clean Formers? ASAP.... because this idea has struck me, as a good idea. I think that it is a good idea to have 1 Former Unit per City and if you have other units (for support), it does make sence to make them Clean Formers, so that it doesnt cost production and being that you'll always have one of these units per city, in theory, that makes sence to have them be a Clean Unit. There are a few technologies I want first before making them Clean, like Non-Linear Mathematics! for an early Conquer tech, but besides that i think I want Clean Formers next.... what tech patch should i use?