Coastal Fortress doesn't work

GeneralHotRod

Chieftain
Joined
Jun 3, 2001
Messages
74
Location
Ft. Collins, CO, USA
I was playing a OCC game Deity and placed my city on an Island with about 7 land squares. I also have ocean access to 4 squares in 4 directions. I built a coastal fortress and have managed to piss off all the other civs. I am ahead in the tech race, but keep getting my defense ravaged by destroyers and ironclads.

I have sold and rebuilt my coastal fortress several times but nothing works. Is this a glitch on my computer or has anyone else encountered this. I have MGE on Win98
 
I have experienced this. There is a bug in Civ II (any version) that the first city built in the game does not get the benefit of coastal fortresses and I think SAMs as well. I'll bet you're playing white.

I discovered this while building a scenario. When I deleted the city and rebuilt it the problem went away.
 
I would guess so since he was ahead in tech. Also you would still expect to see some effect of having a coastal fortrees, even with a rubbish defender.
 
Yes,definetly had this problem once or twice:) :( Had a big city that was well defended with a coastal fortress , but any naval unit that came through,shot the city up big time.:crazyeyes Had this problem in 5%10% of the games Ive played but don't know the answer.:cry:
 
Could this be a research realted issue? Later in the game does a research make coastal fortresses no longer count or something?
 
oryx already answered the problem. The coastal fortress does not work in the first city built.
 
Originally posted by Dell19
Could this be a research realted issue? Later in the game does a research make coastal fortresses no longer count or something?

I doubt this, at least there'd be a replacement....And I would know of this..:)
 
What if you don't build your first city by the coast?
 
Then you have no need to worry about this problem! Unless you modify the rules so that you can terraform to ocean... :D
 
What happens if your first city gets destroyed for some strange reason and then you create a new first city? Or you already have another city and/or found another city?
 
Then you don't need to worry about it ;)
 
I spent quite a bit of time playing Civ 2 while I was "between jobs" (;)) and noticed something quite unusual in an inland city. The city was next to a small lake of three squares and it allowed me to build a harbour there, but I was never even given the option of building a coastal fortress or an offshore platform.
It would seem very sensible that you couldn't build a coastal fortress when your city is on a lake, but I had the option to build one in other cities on lakes in the same game even. Does the AI decide when a stretch of water is a lake or the sea like it seems to in Civ 3 and compensates accordingly? Or was this just a random bug? I haven't had it since, but it has left me wondering.
:confused:
 
If you right click on squares then lake squares do have a different number to sea squares so it may distinguish between them.
 
Originally posted by duke o' york
I [have] noticed something quite unusual in an inland city. The city was next to a small lake of three squares and it allowed me to build a harbour there, but I was never even given the option of building a coastal fortress or an offshore platform.

A bit off topic, but in the Roman Empire scenario that comes with the game there is a similar bug in just one city. The Independent Greek city of Miletus, which is a coastal city, cannot build naval units. When I played this scenario, it was maddening that I could (and did) sail several ships from Miletus, although I could not build any there. :crazyeye:
 
If city is found as inland and cheating or terraforming changes terrain near it to ocean, it will keep its unability to build sea units and improvements. This might be reason for scenario.

In normal game, program somehow checks whether the water pool is small or bigger lake, but I don't understand how. The algorithm seems to be buggy, I built two cities near the same lake and one could build ships and the other could not. I realised it doesn't depend on number of the water mass.
 
Back
Top Bottom