Hoop Thrower
Cyberbolivarian Inkarri
I wouldn't mind playing that... can't wait to see how the actual Cree turned out though.
Gunstock Warrior: Deals extra damage when wounded, unlike the Longswordsman which it replaces and has an uncanny strength against Gunpowder units. Can also permanently steal Horses from a tile containing Horses, allowing the unit to mount up and become a powerful mounted version of itself
Sabtuan: 50% Land trade route range. +2 Gold for each Land trade route connected to another civilization. Each Major civilization that you have a trade route with provides +1 Food and +3 XP units trained in this city.
Supports:
- YNAEMP
- Events and Decisions
- Cultural Diversity
- Piety and Prestige
- MCIS
- Historical Religions
- Unique Cultural Influence
Swampy Cree can be obtained via either Marsh tiles or Flood Plains tiles.
Whups, I forgot to update the in-city tooltip to tell you that.
Although if that's the worst bug I have then I'm doing pretty decent.
Considering how much of a challenge it must have been to get a civilisation as complicated as the Cree to integrate smoothly into the game...
Thank you guys so much for the feedback. I've sent TPangolin new files that should fix both errors.
Also: the slight buffs to your units, when used carefully, will make you into a very dominant fighting force.