Colonies

Originally posted by Dell19
Should be useful but can you link unlimited colonies to the same port? or is it dependant on how large the city is?

I havent heard anything indicative of limiting the number of colonies that can be linked to any one city. Its probably more of a problem that will be solved by the way the system works itself.

The city in question would have to be able to support the units it needs to protect the said colonies. The native civilization on the continent or barbarians, would have an easy time of destroying your colonies and claiming them for themselves with your foriegn military units spread so thin. The end result being that your one city would probably only be able to support one or two colonies until it can create greater and more powerful armies to protect them. It's probably going to be somewhat dependant on how close those resources are to your home city.
 
:hammer:
ThunderFall close this tread !!!
(Pardon me I just want to have fun right now:lol: )
 
I think colonies are just supposed to be like small miner colonies attached to the mother city, not like the British "colonies" in North America or anything - so if you want an overseas colony, you need to go found a city.
 
The colonies seem like a necessary, useful part of the new resource system. Resources will be located in convienient places for cities and are cheaper than cities, especially if you don't care about growing your empire. I think I will send colonizers ahead into new areas with the explorers and follow with cities later.
 
That will be great because I will no longer have to worry about half my army being disbanded when I change government to democracy. Off course I would go bankrupt in acouple of turns and then have to sell all my improvements...
 
Originally posted by Conditional Zenith
Just a point, cities don't support units anymore. They are supported with gold by your whole civilization.

I was aware of that. My point was, that the cost of the extra units they'd have to support to take care of the colonies should be partly reimbursed by that new city they found, since its' the whole reason those extra units would be built. If the host civ itself has plenty of money to go around for extra units, ,then it shouldnt be a concern. Something like making overseas colonies and sending troops to guard them should be more of a concern in a democratic government, i think.
 
Back
Top Bottom