IfNecessary
Chieftain
- Joined
- Dec 16, 2008
- Messages
- 6
I think I played a version of Colonization even before Sid Meier's 1995 classic came out, but my memory's really hazy. Like maybe in the '80's, on a friend's C-64, even before I got my Apple2.
About all I recall is that there was a lot more emphasis on exploration and getting treasure by contacting the native tribes. You'd go up to a village, hoping it'd be friendly. When you entered it, the screen would change to a squarish picture of a village, with a king toward the center or top of the village. You'd have to go talk to the king, and (if you were smart) offer him a token gift.
This didn't guarantee success. Especially if you'd had problems with that tribe in the past, the whole village might try to make war on you right then. If it was a weaker tribe, you could probably just kill them all. But if it was Incas or Aztecs, you'd just try to run away from them and head for the exit from the squarish village area.
It was a fun game, but I can't recall many more details. Sid Meier's 1995 version, with its WoI, FF, and city management, seems more complex than the version I vaguely recall. So I'm pretty sure I've never played Sid's version.
Does anyone else recall a really primitive (but fun) version of Colonization anything like the version I vaguely remember? I tried looking for it on the Internet, but all I found is a few references that Sid's version is supposedly similar to an earlier C-64 version.
About all I recall is that there was a lot more emphasis on exploration and getting treasure by contacting the native tribes. You'd go up to a village, hoping it'd be friendly. When you entered it, the screen would change to a squarish picture of a village, with a king toward the center or top of the village. You'd have to go talk to the king, and (if you were smart) offer him a token gift.
This didn't guarantee success. Especially if you'd had problems with that tribe in the past, the whole village might try to make war on you right then. If it was a weaker tribe, you could probably just kill them all. But if it was Incas or Aztecs, you'd just try to run away from them and head for the exit from the squarish village area.
It was a fun game, but I can't recall many more details. Sid Meier's 1995 version, with its WoI, FF, and city management, seems more complex than the version I vaguely recall. So I'm pretty sure I've never played Sid's version.
Does anyone else recall a really primitive (but fun) version of Colonization anything like the version I vaguely remember? I tried looking for it on the Internet, but all I found is a few references that Sid's version is supposedly similar to an earlier C-64 version.