Sic Transit Zeb
Chieftain
- Joined
- Feb 21, 2009
- Messages
- 46
Are so frustrating.
I just lost at 96.4!!

I just lost at 96.4!!


and you really lost a tank to a spearman?
That's kind of an inside joke from the days of Civ 3. It wasn't at all uncommon to get bizarre results like that, but it's not nearly as likely with this version.
That's kind of an inside joke from the days of Civ 3.
If the odds of winning are 90%, then remember: There is a 1 in 10 chance to lose.
If the odds of winning are 90%, then remember: There is a 1 in 10 chance to lose.
Are so frustrating.
I just lost at 96.4!!![]()
If the odds of winning are 90%, then remember: There is a 1 in 10 chance to lose.
And how many times do you get those %? 20 times a game? 40? 60?
With just 20 times a game, you have a higher chance of loosing a battle with those odds at once least every game than not (48% chance to win 20 96.4% battles in a row).
It's bloody annoying to lose a tank to a spearman, but the game mechanics pretty much guarantees it will happen (of course 99.9% combats takes a bit more tries to even up the numbers, around 700 battles to get 50%-ish odds of winning them all, but then, see how many units you kill every game, it adds up).
If an attacker has 1000 times (or more) the combat strength of the defender, he cannot lose, literally.
96.4% odds are not at all amazing. On average, it would only take 27 battles before you see a loss.
Kids these days don't even realize there was an original civilization. You guys need to realize, back in Civilization, a Tank had a strength of 12, and a Phalanx (or spearman) had a defensive strength of 2. This meant that 1 out of 6 tanks would die against a spearman. Plus your entire stack was destroyed in combat outside of cities by a single lost battle, so a spearman attacking and killing your one tank would kill your whole 12 tank SoD. Actually you didn't use SoDs in Civilization for that reason, but you get the point.It dates all the way back to the original Civ actually.
If an attacker has 1000 times (or more) the combat strength of the defender, he cannot lose, literally.
96.4% odds are not at all amazing. On average, it would only take 27 battles before you see a loss.
Kids these days don't even realize there was an original civilization. You guys need to realize, back in Civilization, a Tank had a strength of 12, and a Phalanx (or spearman) had a defensive strength of 2. This meant that 1 out of 6 tanks would die against a spearman. Plus your entire stack was destroyed in combat outside of cities by a single lost battle, so a spearman attacking and killing your one tank would kill your whole 12 tank SoD. Actually you didn't use SoDs in Civilization for that reason, but you get the point.
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Kids these days don't even realize there was an original civilization.
Kids these days don't even realize there was an original civilization. You guys need to realize, back in Civilization, a Tank had a strength of 12, and a Phalanx (or spearman) had a defensive strength of 2. This meant that 1 out of 6 tanks would die against a spearman. Plus your entire stack was destroyed in combat outside of cities by a single lost battle, so a spearman attacking and killing your one tank would kill your whole 12 tank SoD. Actually you didn't use SoDs in Civilization for that reason, but you get the point.
![]()
Kids these days don't even realize there was an original civilization. You guys need to realize, back in Civilization, a Tank had a strength of 12, and a Phalanx (or spearman) had a defensive strength of 2. This meant that 1 out of 6 tanks would die against a spearman. Plus your entire stack was destroyed in combat outside of cities by a single lost battle, so a spearman attacking and killing your one tank would kill your whole 12 tank SoD. Actually you didn't use SoDs in Civilization for that reason, but you get the point.
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Winning 27 games in a row is amazing in any sport. making 27 straight shots is amazing in basketball, so I can't say I agree with that winning 27 times in a row is not amazing. Sorry.