This is more a fun set of ideas that any actual suggestions. These are some ideas for interesting/fun combinations of different civilizations.
Kuriotates/Elves: a 3-ring city, surrounded by enclave+ancient forests, with Guardian of Nature to supply enormous amounts of happiness. In addition, if the Ljosalfar archer bonus would apply to Centaur archers, this combination gets some nice military forces as well.
Lanun/Calabim: Most advice for the Lanun involves running them with slavery and conquest to work off excess population. with this combination, however, why not work it off with governor's manor production and vampires? Excekllent troops, more flexibility in civics, or your money back.
Sheaim/Balseraphs: combine the melodious, high pitched sounds of puppets with the rhythm of planar gate spawns, for a unique auditory experience.
Infernals/Mercurians: It's a win/win, no matter who wins, you will be the ultimate winner with free soldiers and workers. There might be some difficulty with religions though...
Kuriotates/Elves: a 3-ring city, surrounded by enclave+ancient forests, with Guardian of Nature to supply enormous amounts of happiness. In addition, if the Ljosalfar archer bonus would apply to Centaur archers, this combination gets some nice military forces as well.
Lanun/Calabim: Most advice for the Lanun involves running them with slavery and conquest to work off excess population. with this combination, however, why not work it off with governor's manor production and vampires? Excekllent troops, more flexibility in civics, or your money back.
Sheaim/Balseraphs: combine the melodious, high pitched sounds of puppets with the rhythm of planar gate spawns, for a unique auditory experience.
Infernals/Mercurians: It's a win/win, no matter who wins, you will be the ultimate winner with free soldiers and workers. There might be some difficulty with religions though...