Community Call to Power Project

Very awesome maps. Hopefully it's a great sign of things to come.

Well, I'll just list things I find as I play for now.

1) Description of Parthenon is inaccurate; description says it helps culture, but it is now provides 6+ faith rather than 6+ culture.
2) Apparently the marsh tiles are not showing -- they're just black hexes. Some thing to substantiate that claim is that it did become visible when my workers built a farm on such tile -- therefore, the variable that seems to be the problem is the marsh.
3) One thing that is not necessarily a bug but something that might have immediate effects on gameplay and enjoyability is more choice with the time scales, not only for more choices for people who want a faster game but for people who want a slower, more methodical game as well. There might even be some people who want like an Eternity time scale that was present in a number of mods, namely Rise of Mankind, where, by the Industrial era, you're on a 3-month interval or so per turn. It seems like just another issue, but I think that for many players it very much impacts their style of gameplay.
 
If you get black/red marshes with CCTP maps can you send me your log files, also what DLC you have and the list of other mods, also which map you chosen. The only time I seen this is when something's conflicting so would be useful to track it down.
 
the random map script doesnt work in the new version when the map finally loaded there was NO land and it than went to the lose screen.

also what is rise to power option screen?
 
the random map script doesnt work in the new version when the map finally loaded there was NO land and it than went to the lose screen.

also what is rise to power option screen?

Did you actually choose a random map type, or did you leave it as "CCTP Compatible Map"? (see screenshot) I will look into changing it so the start button gets disabled or something until an actual map is chosen :)

Also don't use the Randomize button, thought i had removed it :lol:

"The 'Rise to Powers' currently have no effect, will be added when chrome can decide on balanced options (feel free to brainstorm on here to help him )" I am currently leaning towards making them
  1. A start boost in a relevant area. Apparently "B.F. Death Robots" in the ancient era isn't balanced :(
  2. Event driven stories that give/unlock stuff as the player progresses through them
 

Attachments

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Maps look nice Fires, UI too :)

Come accross a runtime error thou(not that it seems to effect anything)
Spoiler :
[38226.344] InstalledPanel: Refreshing Mods
[38226.344] InstalledPanel: GetModBrowserListings()
[38240.103] File Error: CCTPMaps/SelectCCTPMapVersion.lua
[38240.103] Runtime Error: Error loading CCTPMaps/SelectCCTPMapVersion.lua.

[38252.412] InstalledPanel: Refreshing Mods
[38252.412] InstalledPanel: GetModBrowserListings()
[38252.412] InstalledPanel: Refreshing Mods
[38252.412] InstalledPanel: GetModBrowserListings()
[38356.293] BasicCCTPSetup: Error - Map not found
[38356.324] RMapsSelectMapType: Archipelago
[38356.324] RMapsSelectMapType: Continents
[38356.324] RMapsSelectMapType: Four Corners
[38356.324] RMapsSelectMapType: Fractal
[38356.324] RMapsSelectMapType: Great Plains
[38356.324] RMapsSelectMapType: Highlands
[38356.324] RMapsSelectMapType: Ice Age
[38356.324] RMapsSelectMapType: Inland Sea
[38356.324] RMapsSelectMapType: Lakes
[38356.324] RMapsSelectMapType: North vs South
[38356.324] RMapsSelectMapType: Oval
[38356.324] RMapsSelectMapType: Pangaea
[38356.324] RMapsSelectMapType: Ring
[38356.324] RMapsSelectMapType: Skirmish
[38356.324] RMapsSelectMapType: Small Continents
[38356.324] RMapsSelectMapType: Terra
[38356.324] RMapsSelectMapType: Terra : is not compatible with CCTP
[38356.324] RMapsSelectMapType: Tiny Islands
[38356.324] RMapsSelectMapType: West vs East
[38356.324] RMapsSelectMapType: Amazon
[38356.324] RMapsSelectMapType: Continents Plus
[38356.324] RMapsSelectMapType: Donut
[38356.324] RMapsSelectMapType: Pangaea Plus
[38356.324] RMapsSelectMapType: Sandstorm
[38356.324] RMapsSelectMapType: Amazon Plus
[38356.324] RMapsSelectMapType: Arborea
[38356.324] RMapsSelectMapType: Boreal
[38356.324] RMapsSelectMapType: Europe
[38356.324] RMapsSelectMapType: Europe : is not compatible with CCTP
[38356.324] RMapsSelectMapType: Frontier
[38356.324] RMapsSelectMapType: Great Plains Plus
[38356.324] RMapsSelectMapType: Hemispheres
[38356.324] RMapsSelectMapType: Large Islands
[38356.324] RMapsSelectMapType: Rainforest
[38356.324] RMapsSelectMapType: Shuffle
[38356.324] RMapsSelectMapType: Tilted Axis
[38359.725] SelectCCTPMapVersion: Random Map Script Chosen
[38361.909] SelectCCTPMapVersion: found
[38362.767] SelectCCTPMapVersion: found
[38364.109] SelectCCTPMapVersion: found
[38392.797] SelectCCTPCivilization: CIVILIZATION_AMERICA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ARABIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_AZTEC : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_CHINA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_EGYPT : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ENGLAND : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_FRANCE : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_GERMANY : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_GREECE : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_INDIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_IROQUOIS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_JAPAN : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_OTTOMAN : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_PERSIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ROME : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_RUSSIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SIAM : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SONGHAI : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_MONGOL : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_AUSTRIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_BYZANTIUM : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_CARTHAGE : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_CELTS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ETHIOPIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_HUNS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_MAYA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_NETHERLANDS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SWEDEN : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SPAIN : civ is allowed in this scenario
 
Maps look nice Fires, UI too :)

Come accross a runtime error thou(not that it seems to effect anything)
Spoiler :
[38226.344] InstalledPanel: Refreshing Mods
[38226.344] InstalledPanel: GetModBrowserListings()
[38240.103] File Error: CCTPMaps/SelectCCTPMapVersion.lua
[38240.103] Runtime Error: Error loading CCTPMaps/SelectCCTPMapVersion.lua.

[38252.412] InstalledPanel: Refreshing Mods
[38252.412] InstalledPanel: GetModBrowserListings()
[38252.412] InstalledPanel: Refreshing Mods
[38252.412] InstalledPanel: GetModBrowserListings()
[38356.293] BasicCCTPSetup: Error - Map not found
[38356.324] RMapsSelectMapType: Archipelago
[38356.324] RMapsSelectMapType: Continents
[38356.324] RMapsSelectMapType: Four Corners
[38356.324] RMapsSelectMapType: Fractal
[38356.324] RMapsSelectMapType: Great Plains
[38356.324] RMapsSelectMapType: Highlands
[38356.324] RMapsSelectMapType: Ice Age
[38356.324] RMapsSelectMapType: Inland Sea
[38356.324] RMapsSelectMapType: Lakes
[38356.324] RMapsSelectMapType: North vs South
[38356.324] RMapsSelectMapType: Oval
[38356.324] RMapsSelectMapType: Pangaea
[38356.324] RMapsSelectMapType: Ring
[38356.324] RMapsSelectMapType: Skirmish
[38356.324] RMapsSelectMapType: Small Continents
[38356.324] RMapsSelectMapType: Terra
[38356.324] RMapsSelectMapType: Terra : is not compatible with CCTP
[38356.324] RMapsSelectMapType: Tiny Islands
[38356.324] RMapsSelectMapType: West vs East
[38356.324] RMapsSelectMapType: Amazon
[38356.324] RMapsSelectMapType: Continents Plus
[38356.324] RMapsSelectMapType: Donut
[38356.324] RMapsSelectMapType: Pangaea Plus
[38356.324] RMapsSelectMapType: Sandstorm
[38356.324] RMapsSelectMapType: Amazon Plus
[38356.324] RMapsSelectMapType: Arborea
[38356.324] RMapsSelectMapType: Boreal
[38356.324] RMapsSelectMapType: Europe
[38356.324] RMapsSelectMapType: Europe : is not compatible with CCTP
[38356.324] RMapsSelectMapType: Frontier
[38356.324] RMapsSelectMapType: Great Plains Plus
[38356.324] RMapsSelectMapType: Hemispheres
[38356.324] RMapsSelectMapType: Large Islands
[38356.324] RMapsSelectMapType: Rainforest
[38356.324] RMapsSelectMapType: Shuffle
[38356.324] RMapsSelectMapType: Tilted Axis
[38359.725] SelectCCTPMapVersion: Random Map Script Chosen
[38361.909] SelectCCTPMapVersion: found
[38362.767] SelectCCTPMapVersion: found
[38364.109] SelectCCTPMapVersion: found
[38392.797] SelectCCTPCivilization: CIVILIZATION_AMERICA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ARABIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_AZTEC : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_CHINA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_EGYPT : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ENGLAND : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_FRANCE : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_GERMANY : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_GREECE : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_INDIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_IROQUOIS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_JAPAN : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_OTTOMAN : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_PERSIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ROME : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_RUSSIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SIAM : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SONGHAI : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_MONGOL : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_AUSTRIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_BYZANTIUM : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_CARTHAGE : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_CELTS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_ETHIOPIA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_HUNS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_MAYA : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_NETHERLANDS : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SWEDEN : civ is allowed in this scenario
[38392.797] SelectCCTPCivilization: CIVILIZATION_SPAIN : civ is allowed in this scenario

Thanks :)

Very strange, i have double checked the paths and everything seems ok, don't get that error here. If all the maps are working though i will put it down to something strange :lol:. If something seems weird though let me know and i will pull a version off github to see if there was a problem uploading it.
 
the random map script doesnt work in the new version when the map finally loaded there was NO land and it than went to the lose screen.

also what is rise to power option screen?

I have same error with this map script. :confused:
 
I have same error with this map script. :confused:

When you start a random map you need to actually select a "map type", see the screenshot i posted with the red arrow pointing to what u need to change by pressing. ;) I will get a fix out so you cannot progress without actually choosing one :lol: sorry about that :)
 
But if I use map script: PerfectWorld 3 (v 4) or Terra Incognita (v 1) problem still exist. :trouble:
 
But if I use map script: PerfectWorld 3 (v 4) or Terra Incognita (v 1) problem still exist. :trouble:

Because this mods are not compatible with CCTP.;)
 
upgrades to the destroyer cannot melee attack and also cannot bombard.

slightly off topic, any way to mod all ships to have a bombard again? i like that some can now 'melee', but i think just about all of them should have at least a weak bombard.
 
I guess these error's are also related to the DLC's??

Spoiler :
[57754.690] Invalid Reference on Leader_MinorCivApproachBiases.LeaderType - "LEADER_HARALD" does not exist in Leaders
[57754.690] Invalid Reference on Leader_MinorCivApproachBiases.LeaderType - "LEADER_KAMEHAMEHA" does not exist in Leaders
[57754.690] Invalid Reference on Leader_MinorCivApproachBiases.LeaderType - "LEADER_PACHACUTI" does not exist in Leaders
[57754.690] Invalid Reference on Leader_MinorCivApproachBiases.LeaderType - "LEADER_SEJONG" does not exist in Leaders
[57754.690] Invalid Reference on Leader_MinorCivApproachBiases.LeaderType - "LEADER_NEBUCHADNEZZAR" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_HARALD" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_HARALD" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_KAMEHAMEHA" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_KAMEHAMEHA" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_PACHACUTI" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_PACHACUTI" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_SEJONG" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_SEJONG" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_NEBUCHADNEZZAR" does not exist in Leaders
[57754.690] Invalid Reference on Leader_Flavors.LeaderType - "LEADER_NEBUCHADNEZZAR" does not exist in Leaders


And the missing Atlases?

Spoiler :
[57755.298] Invalid Reference on TechTreeCat.IconAtlas - "TECH_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on TechTreeCat.IconAtlas - "TECH_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on TechTreeCat.IconAtlas - "TECH_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on TechTreeCat.IconAtlas - "TECH_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on TechTreeCat.IconAtlas - "TECH_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on PolicyTreeCat.IconAtlas - "POLICYTREECAT_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on PolicyTreeCat.IconAtlas - "POLICYTREECAT_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on PolicyTreeCat.IconAtlas - "POLICYTREECAT_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on PolicyTreeCat.IconAtlas - "POLICYTREECAT_ATLAS" does not exist in IconTextureAtlases
[57755.298] Invalid Reference on PolicyTreeCat.IconAtlas - "POLICYTREECAT_ATLAS" does not exist in IconTextureAtlases


An this has me stumped, at a guess Id say its a Vanilla problem?
Spoiler :
[57755.111] Invalid Reference on Unit_FreePromotions.PromotionType - "PROMOTION_WITHDRAW_BEFORE_MELEE" does not exist in UnitPromotions
[57755.111] Invalid Reference on Unit_FreePromotions.PromotionType - "PROMOTION_WITHDRAW_BEFORE_MELEE" does not exist in UnitPromotions


This too:
Spoiler :

[57754.549] Invalid Reference on Policy_Flavors.PolicyType - "POLICY_STATE_CHRUCH" does not exist in Policies
[57754.549] Invalid Reference on Policy_Flavors.PolicyType - "POLICY_POWER_STRUCUTURES" does not exist in Policies


Cant find it anywhere in CCTP mod.
 
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