Community Patch for BNW

Hello :)

I think the patch is looking very nice :) but i have a problem, i usually give units to other players in game but now i cant find the button... I can see it when i move to a city state territory, but i cannot find the button when i move to a friendly civilization territory. I use the community patch without rebalancing mod and EUI. PLEASE HELP!
 
You did a wonderful job. The game feels fresh and polished.

I do have a small problem however. I feel that Authority and wide empires are overpowered.
When i get a militaristic opponent (on Emperor). It does conquer civ after civ, and there is nothing i can do against it, except killing it.
The +6 production per city is pretty significant in early game. Starting up new cities are very easy that way.

Is there a way to change the 10% cost increase per city on tech/policy?
Or make it progressive like this: second city 10%, third city 12%, fourth city 14%, and so on.
Puppeting cities also need some thought in this regard. (remove it alltogether?)
 
You did a wonderful job. The game feels fresh and polished.

I do have a small problem however. I feel that Authority and wide empires are overpowered.
When i get a militaristic opponent (on Emperor). It does conquer civ after civ, and there is nothing i can do against it, except killing it.
The +6 production per city is pretty significant in early game. Starting up new cities are very easy that way.

Is there a way to change the 10% cost increase per city on tech/policy?
Or make it progressive like this: second city 10%, third city 12%, fourth city 14%, and so on.
Puppeting cities also need some thought in this regard. (remove it alltogether?)

Thats not true that you can't do anything. For example you can easily beat it by tourism, you will have a great bonus to your tourism agaist such civ. Authority player has a lot of problems with culture in mid-late game. Your proposal will make it imposible to play more than 6-7 cities on large/huge map. Personally, i've managed to win immortal several times on different maps (from archipelago to pangea) and i do not feel authority is OP at all. Maybe you should try to plan your game more thoroughly, every small choice really matters.
 
I can't seem to find the basic mod: community patch which changes the AI. I looked at Github but I'm not sure which file to download. I don't need all of the extra mod add-ons. Just the one which improves the AI. Can someone help? Thanks!
I think I'm looking for the one that improves the AI tactically and strategically as well as the diplomacy mod, but I'm not sure

EDIT: Is this what I need? https://steamcommunity.com/workshop/filedetails/?id=796976371
 
I can't seem to find the basic mod: community patch which changes the AI. I looked at Github but I'm not sure which file to download. I don't need all of the extra mod add-ons. Just the one which improves the AI. Can someone help? Thanks!
I think I'm looking for the one that improves the AI tactically and strategically as well as the diplomacy mod, but I'm not sure

EDIT: Is this what I need? https://steamcommunity.com/workshop/filedetails/?id=796976371

For AI, use this - https://forums.civfanatics.com/thre...e-for-singleplayer-and-ai-improvements.550671

The lastest Community Patch is here - https://mega.nz/folder/fcsEhALY#XpWbkVod5utm-S1s-7TUhQ/folder/iJ9WBISb
 
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