Illusion13
King
Well, I never played Civ1, but I've played the SNES Civ, which I heard is the same as Civ1
Snes Civ
- Square terrain
- Possible to tech up with only 2 or 3 cities
- Extreme crappy AI
- One hit kill combat system
- Civs often make annoying threats for techs, diplomacy system bad
- Possible to take out entire nations or more with 2 cannons
- No point of building any high tech units
- AI has absolutely no chance in teching as fast as you can, not even 1/3 of the speed you can tech in
- Air units useless
Civ 2
- Diamond terrain
- More cities required for good empire
- More agressive AI
- HP combat system
- Same crappy diplomacy system as Civ1
- More strategy required for combat
- AIs will gang up on you if you are more advanced than them
- More strategy required with air units, though still not good...
Civ3
- Diamond terrain
- The more cities, the better
- Softer AI, especially with diplomacy
- Diplomacy is so much fun now, especially that you can trade anything for anything
- Bombard system
- Air unit with bombard system
- Culture boundries, no more unit away from town unhappiness!
- AIs tech roughly the same speed you do, usually only 2 or 3 techs behind (which makes a BIG difference)
- Luxuries system
- Now with cultural flips
So, what ya think? I cant think of any comparissons with warfare strategies though...
Snes Civ
- Square terrain
- Possible to tech up with only 2 or 3 cities
- Extreme crappy AI
- One hit kill combat system
- Civs often make annoying threats for techs, diplomacy system bad
- Possible to take out entire nations or more with 2 cannons
- No point of building any high tech units
- AI has absolutely no chance in teching as fast as you can, not even 1/3 of the speed you can tech in
- Air units useless
Civ 2
- Diamond terrain
- More cities required for good empire
- More agressive AI
- HP combat system
- Same crappy diplomacy system as Civ1
- More strategy required for combat
- AIs will gang up on you if you are more advanced than them
- More strategy required with air units, though still not good...
Civ3
- Diamond terrain
- The more cities, the better
- Softer AI, especially with diplomacy
- Diplomacy is so much fun now, especially that you can trade anything for anything
- Bombard system

- Air unit with bombard system

- Culture boundries, no more unit away from town unhappiness!

- AIs tech roughly the same speed you do, usually only 2 or 3 techs behind (which makes a BIG difference)
- Luxuries system
- Now with cultural flips

So, what ya think? I cant think of any comparissons with warfare strategies though...