LuckyLuke73
Chieftain
- Joined
- Oct 30, 2016
- Messages
- 4
Hey Firaxis,
(Sorry for my mediocre English, I'm not a native speaker...)
I've been a huge Civ fan since Civ 1. Bought my first PC because of Civ, spent housands of hours from Civ 1-5. All of them hooked me, played them again and again until sunrise.
Unfortunately Civ 6 has not this effect to me. I played it for about 100 hours and I dont feel the need to play it again. The game pace is just too slow, there are too many things you need to keep track of, too many options, too much to do. A Civ 5 game the way I played it usually took me about 12 hours - in Civ 6 I need about 30 hours and thats just too long.
Why must trade routes end after a specific amount of rounds? It just sucks to reenable them again and again.
Why does another leader ask me for the same thing, again and again and again?
No automated workers, seriously? Another waste of time.
Why does it take a minute (really, I stop watched it) to load a save game, when the game is installed on a SSD?
Then the AI:
For some strange reasons, most of the other civs are always spawned close to my Civ. And any of them likes to start wars for no obvious reason. And that happens even on easies difficulty level! What if I just want to play a casual game, where I know I will win because its too easy, but I enjoy it that day? Impossible in Civ 6, you must go to war early in game, if you want or not.
It's nearly impossible to create a long lasting alliance with another civ. So you're always forced to have a huge military. Thats not diplomacy, it's just switching between cold war and war and the switch is decided by the other civs not me.
The Districts:
I like the concept of the districts, but at the end the whole map is full of buildings, just like a huge, confusing mega-city. It makes it so hard to get related to cities and what you've specialized them for.
Finally the bugs:
I really can't remember any previous Civ which was buggy. Firaxis was like Blizzard: when they released a game, it was working - period. Civ 6? Full of bugs, some of them so dramatic that you just could not go on with your game.
The big problem:
Civ 5 was ok but not great when it was released. The reason was it was not complete, but the addons made it complete. It was for the sake of making money, but it was okay for me, because at the end I had a lot of fun.
But Civ 6 started too complex and addons just can make it even more complex. I doubt most players will like this.
So maybe just skip the addons and instead fix the bugs, increase the performance and automate A LOT of stuff - and then go straight ahead and make a restart with Civ 7.
(Sorry for my mediocre English, I'm not a native speaker...)
I've been a huge Civ fan since Civ 1. Bought my first PC because of Civ, spent housands of hours from Civ 1-5. All of them hooked me, played them again and again until sunrise.
Unfortunately Civ 6 has not this effect to me. I played it for about 100 hours and I dont feel the need to play it again. The game pace is just too slow, there are too many things you need to keep track of, too many options, too much to do. A Civ 5 game the way I played it usually took me about 12 hours - in Civ 6 I need about 30 hours and thats just too long.
Why must trade routes end after a specific amount of rounds? It just sucks to reenable them again and again.
Why does another leader ask me for the same thing, again and again and again?
No automated workers, seriously? Another waste of time.
Why does it take a minute (really, I stop watched it) to load a save game, when the game is installed on a SSD?
Then the AI:
For some strange reasons, most of the other civs are always spawned close to my Civ. And any of them likes to start wars for no obvious reason. And that happens even on easies difficulty level! What if I just want to play a casual game, where I know I will win because its too easy, but I enjoy it that day? Impossible in Civ 6, you must go to war early in game, if you want or not.
It's nearly impossible to create a long lasting alliance with another civ. So you're always forced to have a huge military. Thats not diplomacy, it's just switching between cold war and war and the switch is decided by the other civs not me.
The Districts:
I like the concept of the districts, but at the end the whole map is full of buildings, just like a huge, confusing mega-city. It makes it so hard to get related to cities and what you've specialized them for.
Finally the bugs:
I really can't remember any previous Civ which was buggy. Firaxis was like Blizzard: when they released a game, it was working - period. Civ 6? Full of bugs, some of them so dramatic that you just could not go on with your game.
The big problem:
Civ 5 was ok but not great when it was released. The reason was it was not complete, but the addons made it complete. It was for the sake of making money, but it was okay for me, because at the end I had a lot of fun.
But Civ 6 started too complex and addons just can make it even more complex. I doubt most players will like this.
So maybe just skip the addons and instead fix the bugs, increase the performance and automate A LOT of stuff - and then go straight ahead and make a restart with Civ 7.