Condensed tips for beginners?

I think I FINALLY figured out how to manage my Economy. In my last game I actually caught up and passed all AI'S in Manufactured goods, Crop yield, and Power. (Right up until that Stupid French guy decided to lay down 35 plus Calvary, Infantry, down on my Civ. (1719 Ad, Marathon speed)
With that said, now I want to start a new game and focus on Tech priority,Wonders aquisition.
1) Tech Priority - I guess the general consensus is to pick one line of techs and stick with them, and eventually trade for the others. However, I feel my best strategy is to do the Cottage Economy route.(wheel,agrig,pottery) But isn't it crazy to WAIT and acquire Mining and BRonze working???I mean chopping forests really help in the beginning stages. So I guess I'm asking is should I stick to the "One tech line" route or should I "mix and match" from different lines?

MY CUT TO THE CHASE questions
Can I get a list of techs in order of acquisition priority? ( I have two specific ways) One way would be to acquire Wheel/ag/Potter and the OTHER would be the Mining/bronz working tech line.

Lastly, What wonders would a novice go after versus the AI'S In other words have a goood chance in getting.

thanks all !!
 
I think I FINALLY figured out how to manage my Economy. In my last game I actually caught up and passed all AI'S in Manufactured goods, Crop yield, and Power. (Right up until that Stupid French guy decided to lay down 35 plus Calvary, Infantry, down on my Civ. (1719 Ad, Marathon speed)
With that said, now I want to start a new game and focus on Tech priority,Wonders aquisition.
1) Tech Priority - I guess the general consensus is to pick one line of techs and stick with them, and eventually trade for the others. However, I feel my best strategy is to do the Cottage Economy route.(wheel,agrig,pottery) But isn't it crazy to WAIT and acquire Mining and BRonze working???I mean chopping forests really help in the beginning stages. So I guess I'm asking is should I stick to the "One tech line" route or should I "mix and match" from different lines?

MY CUT TO THE CHASE questions
Can I get a list of techs in order of acquisition priority? ( I have two specific ways) One way would be to acquire Wheel/ag/Potter and the OTHER would be the Mining/bronz working tech line.

Lastly, What wonders would a novice go after versus the AI'S In other words have a goood chance in getting.

thanks all !!

For me, usually the first techs mix the 2 lines, then you beeline stuff after. So, generally highest priority techs at the start are:
1. techs to improve what you have around you (ie. if corn, go for agriculture. If pigs, try to get AH. If seafood, sometimes go fishing, although that last one I'll delay if I can work other tiles).
2. Techs that unlock strategic resources (BW, AH, Iron working if no copper).

So, for example, if I start with fishing and the wheel, and my city has a clam, corn, and pig, a typical order at the start would be agriculture - AH - mining - BW. Now, it varies a lot what tiles you have. Without the pigs, I'd probably move mining/BW ahead.

Then, after that is when I'll decide what line to go down. Barring very special circumstances (ie a capital that's pretty much all grassland/FP, and no neighbour really close by), then I'll usually go BW before pottery.
 
For me, usually the first techs mix the 2 lines, then you beeline stuff after. So, generally highest priority techs at the start are:
1. techs to improve what you have around you (ie. if corn, go for agriculture. If pigs, try to get AH. If seafood, sometimes go fishing, although that last one I'll delay if I can work other tiles).
2. Techs that unlock strategic resources (BW, AH, Iron working if no copper).

So, for example, if I start with fishing and the wheel, and my city has a clam, corn, and pig, a typical order at the start would be agriculture - AH - mining - BW. Now, it varies a lot what tiles you have. Without the pigs, I'd probably move mining/BW ahead.

Then, after that is when I'll decide what line to go down. Barring very special circumstances (ie a capital that's pretty much all grassland/FP, and no neighbour really close by), then I'll usually go BW before pottery.

Excellent !!! Thanks for your advice/tips. (Anyone agree? or have a variation they like???????)
 
Spoiler :
civ4screenshot0007c.jpg


Im not really sure about the Golden age system, is there any reason why I cant start one with these two scientists?
 
Spoiler :
civ4screenshot0007c.jpg


Im not really sure about the Golden age system, is there any reason why I cant start one with these two scientists?

You can start your First Golden Age with any Great Person. Your second one needs two different Great People. For Example, a Great Scientist and a Great Prophet.
 
Excellent !!! Thanks for your advice/tips. (Anyone agree? or have a variation they like???????)

if you play monarch+, go archery if you failed finding horsies and copper. You need basic defense for barbs. After that, beeline IW, because you still need to defend vs AI, and barbs also pillage sometimes, which you can't stop with archers.
 
Super basic question and I'm so irritated...
My city reads as follows
7 - 2 66/66 (food) 8 - 1 (health)
1 (Iron) 23 (turns) 5 - 1 (happiness)

WHY wont my city GROW !! It says ONE turn and it wont change !!!!!!!!!
 
Uncheck "stagnate growth" or however thatcity automation button is called.
 
I have five cities
Almost everyone has granaries and libraries
One city is shooting for Pyramids. (has 55 turns to go)
It's 450 bc
Im on prince level
Im 45 turns away from alphabet
every city is pretty much established with cottages and farms.
My economy is running at 60%
I'm on marathon speed and I'm third from the bottom in Power
I'm top 3 in production
I'm last in Culture (I'm putting a couple obelisks in now

So how am I doing?? My problem is always the end part of the game. Right when I get around rifling and steam, I usually get the death blow from some Civ and I start all over again. My goal was to get libraries and make specialists, for when I need them later in the Artillary,/Marine era.

MY plan is this...Keep going til I get Alphabet and do some tech trading. Then pick a tech line and stick to that, instead of jumping all around the tech tree.
I'm also going to really push my G Person city, Mil city, etc

Any opinion would be well received !!
thanks !!
 
Uncheck "stagnate growth" or however thatcity automation button is called.
Your right !! and I'm totally embarrassed !
Don't be embarrassed; I have to remember to scan all my cities every so often because it's so easy to forget that you had to stagnate something when it hit the happy or health cap. If I conquer a city that has a new happy- or health-producing resources, I rarely remember to un-stagnate. I don't always remember even when I build an appropriate improvement myself!
 
mrjacksplat:

Maybe you've tried this already, but why not play a few games on a lower level? For one thing, you're not so disadvantaged against the AI. This means you can find your feet without being in a rip current.
Also, I try to go for Archery ASAP, then fill in the Animal Husbandry and Pottery, and THEN start down the Mining--Bronze-working-Iron-working road.
With Bronze working you can find out if you have copper, and if you do, you can not only chop down forests, but you can build Axemen, which are great offensive and defensive weapons(that bonus against melee units drives off barbarian swordsman pretty easily).

Don't worry so much about placement with other civs. These numbers take a lot of different factors into account while failing to illustrate to what degree you are ahead or behind other civs. For example, if you rank 5th of 12 in Land Area, how many are neck-and-neck with you? As far as culture(which you can't find on the graph, so you must be looking at a Gibbons update) you are even more in the dark because they are ranking straight down--meaning any one of those civs could have been second or last on any given turn that the chart popped up--do you understand my meaning?
I would focus most on the numbers for Power and use the scores as a gauge, not as a rule. A civ with a higher score may simply have more cities and may not neccessarily be more advanced.

One other thing. And this is important.
If you have the chance to get a first discovery of Code of Laws, found Confucionism. This a great mid-level religion to found and building the Kaio Mao with a Great Prophet really boosts your income.
I always go for that one since the AI's grab the earlier ones. I think it's a big boost to your game to have founded a religion.
 
@Gudinsdiv: Very often it's best to start by building a worker. If you do that, teching archery first is a big mistake. You first have to get the techs to improve your land (agri, mining). Bronze working is also a very big priority, for chopping forests and whipping (to get those settlers out ASAP). I wouldn't delay it until after AH or even pottery. Also, copper is much better than horses for fighting barbs and AIs (early).

Oh, and I would NEVER found a religion besides taoism. Teching CoL early is a good idea for a large empire (courthouses) but actively spreading the religion (or even persuing it) is a mistake imo (usually). The shrine isn't worth it and the hammers spent on missionaries could be spent on much more important things. Also having your state religion founded in your civ is quite devastating usually as all AIs adopt different religions. Religion is in many games primarily a diplomatic tool.
 
This is GREAT !! I have no time right now to make a post, late for work. But PLEASE Gudinsdiv and Mystyfly and others of course check back occasionally today. I really want to ask a few specific questions!! I tell ya I LOVE this game !!
 
I don't mind answering concrete questions. Questions like "how am I doing, I am at xxxxAD and have 8 cities" really don't belong in this category tough...
 
Is there any benefit in keeping multiple resources and not trading them away? I thought I read that if you have TWO sheep, you can only use ONE of them.

I was ripping mad today, I conquered a city and it was destroyed WITHOUT giving me the choice to install a Governor or destroy it. I really wanted that city too ! Anyone know why that happened?
 
Is there any benefit in keeping multiple resources and not trading them away? I thought I read that if you have TWO sheep, you can only use ONE of them.

I was ripping mad today, I conquered a city and it was destroyed WITHOUT giving me the choice to install a Governor or destroy it. I really wanted that city too ! Anyone know why that happened?

If a city does not have enough pop (should be more then pop2 I guess) you cant keep it raze it away...

If you have multiple resources, you only get benefit from 1 of it... say get only health bonus from 1 sheep if you even have 100 of them...

Try to trade them but NEVER EVER trade a wonder resource or an offansive resource, like iron, copper, uranium, stone and marble... but work the resource tile if they are in a city's BFC, since it gives massive hammer or commerce bonuses...
 
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