![Civ3 Conquests [c3c] [c3c]](/images/smilies/c3c.gif)
1.22f
Ancient Age Report, 4000 BC - 825 BC
Middle Ages Report, 825 BC - 630 AD
The Dutch entered the IA in 630 AD. Started on Steam Power right away. Plan was to stay peaceful, and located only on starting Continent, mainly to explore the impact of restricted resources on a limited empire in C3C.
Research started off around 9 Turns per Tech; we are still somewhat small and not fully developed. Plan to kick off GA by building Magellan's Voyage and UnivSuff. Magellan's finished in 650AD; Steam Power learned in 720 AD (9 turns); Industrialism learned in 800 AD (8 turns); pre-build in capital (Utrecht) switched over to UnivSuff, still 19 turns to go (but the AI is still behind in Tech)
I used Steam Power to renew my Luxury deals in 760. This also got the AI cracking on connecting their Coal sources (We of course had none!). Spain had two (neither connected) and Egypt 2 as well (one connected). And this might put an AI over to researching Medicine; I know most are focused on Nationalism.
Learn Electricity in 880 AD, trade around for MilTrad, Nationalism (now available) and Saltpeter; AI can now research Replaceable Parts for me as well as Medicine. Cavalry upgrades occur, and new ones are built. I still retain Industrialism as a unique tech.
940 AD Learn Corporation
960 AD Trade Industrialism to renew Luxury trades, and get Communism
990 AD Finish UnivSuffrage and the GA is on!
1020 Learn Refining; no Oil (Inca are on tundra Oil to West); Egypt has two sources, but one is on an island with no Harbor
1070 Learn Steel; Medicine is available! Trade Corp for Medicine, Gold and Maps. Each trade I take as much gpt as available. I'm able to maintain 100% research rate; the incoming gold trade covers my Maintenance and Unit costs; I'm usually running a large positive cash flow.
1090 Trade Communism to Maya for Gems and Saltpeter; I now have 5 Luxuries; Replaceable Parts is available
1110 Learn Scientific Method; switch pre-build to TofE - 8 turns; set up 8 turn research of Atomic Theory; Trade Refining for ReplParts, Fascism, etc; we have Rubber!
1160 Renew Luxury trade with Scientific Method
1190 Learn Atomic Theory; finish TofE, Learn Electronics and Combustion; switch Palace pre-build to Hoover's Dam (22 turns to complete); GA is over
1200 Okay, we're about to leave the IA, and we still have no coal. This must be changed. 4 civs (Spain, Zulu, Maya, and Egypt) have coal, Spain and Egypt have 2; they must be trading it so who is getting it? I trade my WM for TM with each of France, Inca and England; hmmm, who is getting the coal?
England is my target. So much for being totally peaceful. I will wait until Egypt gets it's 2nd Oil connected, and then try to relieve England of her coal shipments.
1210 F2 shows that Egypt has Oil to trade. Declare War on England. Use Steel to get Egypt to Declare, and get her Oil. No Coal available. Use Scientific Method to get Spain to Declare. Hurray, Coal is available (F2 key), and an Ivory is now free as well. Trade Steel for Coal and Ivory, and get my Workers building Railroads. Use Steel (or older Techs) to get EVERYBODY at war with England. The rest are all Gracious to me, now.
1220 Oh well, I decide to capture the one English town on the Tundra part of my island. That is it for combat between me and England. (We Dutch are peaceful, but let's share the coal, shall we?)
1250 Learn Mass Prod; start getting Commercial Docks built in some coastal cities.
1280 Learn MotorTransp; start producing Tanks while I have Oil
1305 Renew Luxury deal (2 from Egypt, 1 from France) for Atomic Theory; Gold, gpt and Maps, too, of course
1310 Hoover's Dam is completed; big Production increase
1315 Learn Flight. We have reached the Modern Era.
None of the AI know Combustion or Electronics; Zulu and Maya are further behind. I plan to cruise through the Modern Age, heading for a SpaceShip launch; I'm experiencing 10 turn research right now, but once I get Research Labs built, and Hospitals (once SOMEONE researches Sanitation), that should get cut down a lot. Maybe 1700 or so; we'll see. I'll probably have to be creative regarding getting the other resources I require; at some point the AI will have to know (or be taught) Rocketry and Fission, to provide me those resouces. We'll see.