Crakie
Soupnazi
- Joined
- Jan 4, 2004
- Messages
- 527
I don't like taking notes, but here's what I can tell from memory:
- 4000 BC, not much to think about. Worker to the wines, scout moves to expose maximum number of tiles in the 'wine region' and spots some more bonus grass. Moved settler next to wines and settled the next turn.
- Research to writing, 10 %. Early production: first another scout to get to the goody huts first (it's a continents map after all) a curragh and then the granary. The extra scout was a waste, I found three huts, only got money and maps.
- Met Spain quite early and she has a good starting point: a cow, ivory, iron. Spain is outexpanding me and as soon as I found out the location of the iron and horses (the closest one already being claimed) I decided that quick military action was required before Spain got ancient cavalry or even knights. Before that, keep Spain happy with an embassy and gpt deals.
- Capital builds a few curraghs, in between settlers. Many sink but finally one makes it to another continent and meet 4 more civs before 1000 BC, still missing one or two when entering the MA (around 500 BC). Still, I had plenty of lucrative trades and my tech pace is fast compared to the rest of the world. Took some risks with trading writing and CoL, but it pays off and I am Republic before 1000 BC (CoL and Phil researched at max).
- New cities build a worker, then barracks, then archers. Archers will probably not be enough to take Spanish pop 7+ cities, so I also build catapults. My first objective is to take the horsies and then switch production to horsemen while advancing to Madrid with my petite archer/catapult SoD. Resistance is surprisingly mild and the catapults do an amazing job of redlining Madrid's 4 defenders (3 spearmen, 1 archer) in one turn. I take Madrid and make peace for additional cities and gold. Spain will be gone before they hit the MA.
- I haven't made objectives yet, but I feel the game is basically won. I will have a huge continent and a monarch level adversary. I certainly hope we will start doing demigod/deity games soon, because I feel I am up for them now. I hate to finish a 'won' game just to see what my score will be.
- 4000 BC, not much to think about. Worker to the wines, scout moves to expose maximum number of tiles in the 'wine region' and spots some more bonus grass. Moved settler next to wines and settled the next turn.
- Research to writing, 10 %. Early production: first another scout to get to the goody huts first (it's a continents map after all) a curragh and then the granary. The extra scout was a waste, I found three huts, only got money and maps.
- Met Spain quite early and she has a good starting point: a cow, ivory, iron. Spain is outexpanding me and as soon as I found out the location of the iron and horses (the closest one already being claimed) I decided that quick military action was required before Spain got ancient cavalry or even knights. Before that, keep Spain happy with an embassy and gpt deals.
- Capital builds a few curraghs, in between settlers. Many sink but finally one makes it to another continent and meet 4 more civs before 1000 BC, still missing one or two when entering the MA (around 500 BC). Still, I had plenty of lucrative trades and my tech pace is fast compared to the rest of the world. Took some risks with trading writing and CoL, but it pays off and I am Republic before 1000 BC (CoL and Phil researched at max).
- New cities build a worker, then barracks, then archers. Archers will probably not be enough to take Spanish pop 7+ cities, so I also build catapults. My first objective is to take the horsies and then switch production to horsemen while advancing to Madrid with my petite archer/catapult SoD. Resistance is surprisingly mild and the catapults do an amazing job of redlining Madrid's 4 defenders (3 spearmen, 1 archer) in one turn. I take Madrid and make peace for additional cities and gold. Spain will be gone before they hit the MA.
- I haven't made objectives yet, but I feel the game is basically won. I will have a huge continent and a monarch level adversary. I certainly hope we will start doing demigod/deity games soon, because I feel I am up for them now. I hate to finish a 'won' game just to see what my score will be.