Originally posted by Trixter
Well, AFAIK it all depends on PC sellings (or Westlakes projections thereof).
Oops... my fault. ^^''Originally posted by Brad Oliver
MacSoft's projections, not Westlake. Westlake doesn't sell Mac games.
From what I've seen we can be glad that the Windows users are the beta testers, and we can hope that if and when it does come to the Mac they'll have sorted out the worst problems.Originally posted by Von Wichstein
All I know for myself is... that I can only just hope that it comes out for mac. If it does you know I'm getting it. Maybe if we get a petition or something together. Oh well. We can only hope!
Mac-to-Mac networking would be OK, as it could use the Apple-supported game networking protocols. But PC-to-Mac compatibility could only be achieved by porting the DirectPlay protocol, which is M$-proprietary technology. That would probably incur license or legal fees capable of bankrupting a game publisher.Originally posted by kf97mopa
The hardest part to port might be the network play (which came in PTW, but is included in Conquests), particularly if it should be compatible with the Windows version, but I still think that its should be doable.
Originally posted by fasces
I don't see Westlake having any trouble making that compatible with the PC version.
Originally posted by dojoboy
fasces, I'm not sure you understand the obstacle.
Originally posted by fasces
I was talking about "play by email" compatibility on that paragraph. Unless email is part of Directplay and only Microsoft can use email protocol.
Originally posted by AlanH
Mac-to-Mac networking would be OK, as it could use the Apple-supported game networking protocols. But PC-to-Mac compatibility could only be achieved by porting the DirectPlay protocol, which is M$-proprietary technology. That would probably incur license or legal fees capable of bankrupting a game publisher.