Civ 7 For Mac

Thanks, sounds like my overheating issues are an outlier then. That's encouraging and I'll do some more testing to see what's causing the spike.

EDIT: Take that back, just tried it on a Mac mini M4 Pro on default settings and the graphics cores immediately shot up to 104°C. Now that's dangerously hot. I'm going to stop trying on the Mac for now until this gets sorted out.
I would make claim without owning M4 device (reviews and stuff) that apple let’s M4 to run 105 C before throttling and even cooling on older M3 mbp.

That means it is normal and is expected when pushing cpu/gpu to the maximum.

Edit link to review of M3 mbp describing max temps and fan behavior: https://www.notebookcheck.net/Apple...runtimes-and-better-performance.779538.0.html
 
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While the game runs fine, I get had two crashes when closing it. Anyone else having this "problem"?
 
Game runs fine with no crashes. M1 Max Mac Studio, 2160p and high settings. GPU pegged at 100% with a sustained temperature of 77˚C and fans at ~18% (data from iStat Menus).
 
No crashes here so far after 10 hours playing

Only choppy when wonder videos are playing
Yep same here, I’ve played 20 hours now, I’m in the middle of the exploration age on my first play through and it is running well with fast turn calculations. I’m on a base 15” MacBook Pro M1. Very happy indeed on performance, especially for being vanilla early release on a Mac. It will only get better from here.
 
Yep same here, I’ve played 20 hours now, I’m in the middle of the exploration age on my first play through and it is running well with fast turn calculations. I’m on a base 15” MacBook Pro M1. Very happy indeed on performance, especially for being vanilla early release on a Mac. It will only get better from here.
Same here - turns are quick

Just an M1 iMac , midrange model with 16GB memory - graphics are on low though

I will say the models of those independent people look really bad at those settings but the game runs smooth and my iMac doesn’t get very hot
Just finished exploration. Will do modern later today or this weekend
 
That is not the definition of ”native”. Native means that the game is coded for a specific platform/OS. The distribution outlet is just that, in this case different online stores, where Mac App Store is one, and Steam is another.

While I do understand the hesitation towards online stores, I do not understand why you think App Store is better than Steam, you do not actually own the game on either platform. Steam is of course free, but you’ll have to make an account of course, but hey that’s the world we live in and it’s not going to change anytime soon.

Steam gives easy access to the mods. And while I do miss physical copies etc, Steam has proven to be very reliable over the decades.
Except Apple is renown nightmare with regards to planned OS obsolescence, and If you have say an M1 Mac now, with Big Sur, sometime in the future Steam would have to mantain code for Big Sur but Apple might not let Steam do it... So these people are forever stuck with one version of Steam.

This is the reality of the Apple/Mac world.

your arguments in favor of Steam unfortunately do not hold a candle against this harsh truth.

Ps: I have Steam on my Sequoia M2 mac and Civ VI and HK are my only games here. M2 Mac do not support Big Sur anymore.
I also have Roland boutique Synthesizer that works only with Big Sur usb driver. I hope you get the point.
Mac certificates... like... good luck with your Kindle if you have a Snow Leopard Macbook... Garageband? iWork DVD and there you go...
It's not impossible like trying to launch a 64bit app on 32 bitWin XP (32bit Steam? Anyone?). It's worst.

On the other hand Steam account is also valid for Nobara41 Fedora... that is 100% working for Intel Mac, maybe Silicon also. It's slightly off topic but
worth remembering...
 
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Except Apple is renown nightmare with regards to planned OS obsolescence, and If you have say an M1 Mac now, with Big Sur, sometime in the future Steam would have to mantain code for Big Sur but Apple might not let Steam do it... So these people are forever stuck with one version of Steam.

This is the reality of the Apple/Mac world.

your arguments in favor of Steam unfortunately do not hold a candle against this harsh truth.

Ps: I have Steam on my Sequoia M2 mac and Civ VI and HK are my only games here. M2 Mac do not support Big Sur anymore.
I also have Roland boutique Synthesizer that works only with Big Sur usb driver. I hope you get the point.
Mac certificates... like... good luck with your Kindle if you have a Snow Leopard Macbook... Garageband? iWork DVD and there you go...
It's not impossible like trying to launch a 64bit app on 32 bitWin XP (32bit Steam? Anyone?). It's worst.

On the other hand Steam account is also valid for Nobara41 Fedora... that is 100% working for Intel Mac, maybe Silicon also. It's slightly off topic but
worth remembering...
What are you on about?

My MacBook Pro is three years old now, it will probably get updates etc another three at least. By the I’ll need a new one anyway. I’ve been a Mac user since I was a kid, and bought my own first Mac back in 1995. I’m WELL aware of Apple’s foibles, but the current Silicon Macs are utterly fantastic. I want through the last time Apple switched architecture and it was a friggin nightmare.

The ONLY thing Windows computers does better in general is gaming. The best thing about getting a promotion to a senior enough position was not the company car or benefits. It was that I just said ”no thanks” to IT and handed them back the Windows laptop while I went out and got a MacBook Air for work.

Steam on another note is completely careless. It will install on any machine. I’d rather buy hard copies so I actually own the game, and I will probably pick up a Civilization 7 copy too. But Steam has been good to me over two decades. And if Apple screw it up, I can always build a gaming PC and install it there.
 
My previous experience with steam has been with civ 5 when I had a windows PC. It meant launching steam to play the game - and it was awful. As a mac user, most games, applications, etc., have an installer (.dmg). If I can get an installer from Steam and then never have to deal with steam again, then fine... I guess. But when I say "native", I mean it is meant to be installed like any other application onto the hard drive of one's computer and there it rests. That, to my mind, means it was coded for my specific platform/os. Mac users will be used to Aspyr providing the game, but app store providing the patches and the updates. We've dealt with it one way for decades, so maybe it will change sometime soon.
Ok, I have to chime in as a Mac user since the early 90s and a Civ Player since Version I. Yes, I am that old :-) I don't get it. Really.
Yes, you have to open Steam and then open Civ. So what?? You get a great game the same day as a PC user, when did you have that in the days when you had Aspyr releasing it without Steam?
I say: Thank you to Steam and Firaxis, they reacted super fast to the sound bug in 1.01, I enjoy the game and have no problem with launching Steam first. YMMV.
 
What are you on about?

My MacBook Pro is three years old now, it will probably get updates etc another three at least. By the I’ll need a new one anyway. I’ve been a Mac user since I was a kid, and bought my own first Mac back in 1995. I’m WELL aware of Apple’s foibles, but the current Silicon Macs are utterly fantastic. I want through the last time Apple switched architecture and it was a friggin nightmare.

The ONLY thing Windows computers does better in general is gaming. The best thing about getting a promotion to a senior enough position was not the company car or benefits. It was that I just said ”no thanks” to IT and handed them back the Windows laptop while I went out and got a MacBook Air for work.

Steam on another note is completely careless. It will install on any machine. I’d rather buy hard copies so I actually own the game, and I will probably pick up a Civilization 7 copy too. But Steam has been good to me over two decades. And if Apple screw it up, I can always build a gaming PC and install it there.
I'm really on the Steam side because for game and libraries conservation is just better than the publishers of the game themselves.
That's what I'm trying to say... Mac it's a nightmare for devs to maintain fresh certificates.
You probably meant something else sorry I can't help.
I probably misunderstood.
 
CIV VII won't even begin to launch. When I click 'play' in steam, steams adds the word 'running' next to 'Sid Meyer's Civilization VII', on the list on the left. But after a second or so, the word 'running' disappears. No notification, no error, no nothing.
Steam does seem to restart a dozen time afterwards though.

Anyway, before I try to fix this. Should it run on my iMac?

iMac: Retina 5K, 27-inch, 2020
Processor: 3,8 GHz 8-Core Intel Core i7
Graphics: AMD Radeon Pro 5700 XT 16 GB
Memory: 72 GB 2667 MHz DDR4
macOS: 15.3.1 (24D70)
 
CIV VII won't even begin to launch. When I click 'play' in steam, steams adds the word 'running' next to 'Sid Meyer's Civilization VII', on the list on the left. But after a second or so, the word 'running' disappears. No notification, no error, no nothing.
Steam does seem to restart a dozen time afterwards though.

Anyway, before I try to fix this. Should it run on my iMac?

iMac: Retina 5K, 27-inch, 2020
Processor: 3,8 GHz 8-Core Intel Core i7
Graphics: AMD Radeon Pro 5700 XT 16 GB
Memory: 72 GB 2667 MHz DDR4
macOS: 15.3.1 (24D70)
It won't run on an Intel processor (unless you run Windows on your Mac using Parallels or similar). Minimum requirement is Apple Silicon.

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I had the impression my '3,8 GHz 8-Core Intel Core i7' easily outranks M1 8 Core.
 
I had the impression my '3,8 GHz 8-Core Intel Core i7' easily outranks M1 8 Core.
The two chips have different architecture, so a program designed for Apple Silicon simply will not run on Intel. There are plenty of articles on the internet that explain the differences. When Apple Silicon first came out it was seen as quite a step up in power compared to what had come before, but it is not power that is the problem here.
 
Steam now informs me:

Minimum:
  • Requires an Apple processor

Did I miss that info earlier on? Or was it added recently?
 
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