Derek Brown
Chieftain
Don't know if the code allows for this. But I envision where the lumbermill/WWWS could improve an existing ship. Maybe this could be limited to just speed upgrades only - ie improving the quality of the vessel. Any other upgrades would have to be hands on in combat. Or maybe just limited to getting a ship up to a certain XP only.
1. Mechanics of it, dunno if you could set it so that the output of the shop results in an XP upgrade
2. Selecting - on the construction menu, you have new units, new buildings, then points. Would have to then show the existing ships in port as individual buttons so that you can designate the ship that receives the upgrade
This gives existing drydocks / shipyards / naval purpose a greater purpose. When your fleet is large enough you can then keep the yards occupied (well technically your construction shop) by upgrading your merchant ships for more speed.
If anything, this may can be a capability unlocked in the research tree under development.
1. Mechanics of it, dunno if you could set it so that the output of the shop results in an XP upgrade
2. Selecting - on the construction menu, you have new units, new buildings, then points. Would have to then show the existing ships in port as individual buttons so that you can designate the ship that receives the upgrade
This gives existing drydocks / shipyards / naval purpose a greater purpose. When your fleet is large enough you can then keep the yards occupied (well technically your construction shop) by upgrading your merchant ships for more speed.
If anything, this may can be a capability unlocked in the research tree under development.