Cantankerous
...but I do know Shinola
CONTINENTAL UNITED STATES
for Civilization III: Play the World, version 1.27f
This map is a close approximation of the continental USA. The forest coverage is circa 1860 (because this is the same map used in my American civil War scenario called "WAR BETWEEN THE STATES (1861-1865)", so it was necessary (for the purposes of that scenario) to make the forest coverage as such. But actually that is probably better for the purposes of a "normal" game given that North America was a very densely forested area before the European colonists came along, or else there would be nothing but trees in most of the tiles (except for the great plains areas).
I don't pretend to suggest that this map is perfect, but I have tried to make it as geologically accurate as possible.
Because this map is the USA, the only resources placed on the map are those that are "native" to this region of the world. That means that there are no horses and no rubber resources, and very few actual luxuries (as far what's available in the game). So if you want to use this map for a "conventional" (i.e., 4000 BC start) game then I would recommend that you add those additional resources and luxuries.
The location of other resources and overlays (coal, iron, uranium, and gold in particular) are based upon where large mines exist today (and in the recent past) for the extraction of these resources.
Also note that there are a series of floodplain tiles in the Arizona desert, but they are only there because of the limitations of the editor. (The Colorado river runs through that area which by all respects is desert. But by default in CIV 3, a desert tile next to a river automatically becomes a flood plain.)
Note that X- and Y-wrapping has been turned off, but all other rules are default.
Please enjoy!
for Civilization III: Play the World, version 1.27f
This map is a close approximation of the continental USA. The forest coverage is circa 1860 (because this is the same map used in my American civil War scenario called "WAR BETWEEN THE STATES (1861-1865)", so it was necessary (for the purposes of that scenario) to make the forest coverage as such. But actually that is probably better for the purposes of a "normal" game given that North America was a very densely forested area before the European colonists came along, or else there would be nothing but trees in most of the tiles (except for the great plains areas).
I don't pretend to suggest that this map is perfect, but I have tried to make it as geologically accurate as possible.
Because this map is the USA, the only resources placed on the map are those that are "native" to this region of the world. That means that there are no horses and no rubber resources, and very few actual luxuries (as far what's available in the game). So if you want to use this map for a "conventional" (i.e., 4000 BC start) game then I would recommend that you add those additional resources and luxuries.
The location of other resources and overlays (coal, iron, uranium, and gold in particular) are based upon where large mines exist today (and in the recent past) for the extraction of these resources.
Also note that there are a series of floodplain tiles in the Arizona desert, but they are only there because of the limitations of the editor. (The Colorado river runs through that area which by all respects is desert. But by default in CIV 3, a desert tile next to a river automatically becomes a flood plain.)
Note that X- and Y-wrapping has been turned off, but all other rules are default.
Please enjoy!
