So Gilg or Nap it'll be, i'll post a start tonight, so last chance to give preference between one of those. I'll go with Gilg if everything stays as it is now as i'm very interested how that ziggurat plays. Since it's more or less a tie one vote for Nap'll be enough to sway me though.
Something else, back in the warlords days Giaur hosted some very good open immortal games, i'm sure Snaaty remembers them. We had fixed reporting times, he'd assemble all the games that were posted and write a summary on them. One of the things he'd do was list a beaker count at no loss which is easy to do but he also managed to measure the hammer output of each empire. I wonder how he did this, you can count the hammers in each city from the F1 screen of course but you have to reckon with HE bonuses, wonder bonuses with a resource etc, apart from all the work adding the hammers from each city. Does anyone have an idea how he may have done this?
Here's an example of how he reported + a link to a sample thread where he did this, i was very impressed by the way he did this.
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http://forums.civfanatics.com/showthread.php?t=214643&page=2
Oyzar:
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Basic Info:
Total population: 63
Total cities: 8
Average pop per city: 7.9
Beakers: 132
Production: 84
Army&Diplo:
Oyzar favours Cats and Axeman. Due to wars Oyzar lost 13 units and killed 37 units. Oyzar has quite strong military. He is warring now with G.Khan. Open Borders is signed with Asoka.
Economy&Trade:
Best known techs:
Civil Service
Paper
Education is in progress ...
22 cottages are being worked, 1 specialist is assigned.
1 Great Person was born by far.
Oyzar has access to Copper and Stone.
7 workers are improving tiles
Laws
Oyzar runs Heralditary Rule, Bureurocracy and Slavery.
Buildings:
Oyzar spent total 2750 hammers on buildings and on average 343 hammers per city. Oyzar favours libraries and markets.
Wonders:
Heroic Epic
Mrchadt:
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Basic Info:
Total population: 39
Total cities: 5
Average pop per city: 7.8
Beakers: 62, but some additional gold
Production: 42
Army&Diplo:
Mrchadt favours War Elephants. Rest army is balanced. Due to wars Mrchadt lost 5 units and killed 33 units. Mrchadt has very strong military. He is warring now with G.Khan. Open Borders is signed with Asoka.
Economy&Trade:
Best known techs:
Civil Service
Paper
Machinery is in progress ...
No cottages, 4 specialists are assigned.
2 Great Persons were born by far.
Mrchadt has access to Copper, Iron and Stone.
4 workers are improving tiles
Laws
Mrchadt runs Bureurocracy,Slavery and Theocracy.
Buildings:
Mrchadt spent total 2140 hammers on buildings and on average 535 hammers per city. Mrchadt favours monasteries, temples and walls(duns).
Wonders:
Heroic Epic
Shyuhe:
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Basic Info:
Total population: 67
Total cities: 11
Average pop per city: 5.8
Beakers: 46, and no gold
Production: 80
Army&Diplo:
Shyuhe favours War Elephants and Gallic Warriors. Due to wars Shyuhe lost 28 units and killed 80 units. Shyuhe has quite strong military. Peace with Khan. Open Borders is signed with Asoka, but without trading routes yet. There are some trading options with Asoka available.
Economy&Trade:
Best known techs:
Civil Service
Philosophy
Sailing is in progress ...
10 cottages, 6 specialists are assigned.
3 Great Persons were born by far.
Shyuhe has access to Copper and Iron.
13 workers are improving tiles
Laws
Shyuhe runs Heralditary Rule, Bureurocracy and Slavery.
Buildings:
Shyuhe spent total 2580 hammers on buildings and on average 258 hammers per city. Shyuhe favours courthouses.
Wonders:
No wonders.
Giaur:
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Basic Info:
Total population: 52
Total cities: 9
Average pop per city: 5.8
Beakers: 153 and some gold
Production: 65
Army&Diplo:
Giaur favours Gallic Warriors and Archers. Due to wars Giaur lost 29 units and killed 75 units. Giaur has weak military. Peace with Khan. Open Borders is signed with Asoka.
Economy&Trade:
Best known techs:
Civil Service
Philosophy
Education is in progress ...
2 cottages, 10 empowered specialists are assigned.
3 Great Persons were born by far.
Giaur has access to Copper, Iron and Stone(x2).
8 workers are improving tiles
Laws
Giaur runs Representation, Bureurocracy, Caste System and Pacifism.
Buildings:
Giaur spent total 1110 hammers on buildings and on average 138 hammers per city. Giaur slightly favours forges.
Wonders:
The Collosus
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Well looking at it again i think he just really looked well at all of the saves and assembled all this info. We might report our own save in the same way.