COR1: The un-Militaristic Celts.

Pre-turn: China has poly, and doesnt have lit or Republic. I could trade, but seeing as poly is due in 2 turns, and we need the gold from the low research, I wont trade.
Change some builds to coutrs, but not all for now.

IBT: Burdigala court-lib
Deva riots. Oops

70: dilpo same as before. Cant change sliders.

IBT: 2 additional russian spear head for Yektiansburg
We learn poly-currency
Isca spear-worker

90:
I set science to 0. We could get Currency in 4 at 70%, but we would be losing 40 gpt. I can do that next turn though.

IBT: Russians start SoZ. Must be importing ivory. But China is not building it.......:crazyeye:.

110: Workers Work.

IBT: Entremont lib-court (prebuild)
Nemasus worker-worker

130: Disband a couple of warriors in our core cities.
Science to 70%, Currency due in 4 at -62 gpt.

IBT: Richborough lib-court
We lose a curragh in dangerous waters. Oh well, +2 more gpt.

150: Science slider to 60% with Currency due in 3 and -37gpt.

170: science rate must stay the same

IBT: Agendicum lib-court
Glevum temple-lib
Lose a galley in waters. 1 turn away from coast too :(.

190: Hammy has Construction as well now. He is insulted for poly, so I trade Republic for Construction and 40 gold.

IBT: We learn Currnecy. We are a research machine! We can learn anyy new tech in 6 turns or less at 100%. Start monotheism for now at 0% for maximum cash.

210: All courts to markets.
Bablyon now has Monarchy and Monotheism.
Portugal is up at least Monarchy, Feudalism, Engineering, and Monotheism on us.
China has monrachy, but is insulted for Math and Lit.
I give Math to China for 9 gold.
trade Currency straight for Monrachy from China.
Lugdunem switches to a galley. I see a tealish border near Babylon.

IBT: Lugdunem galley-market
China starts SoZ

230: Argh! Didn't realise The hanging Gardens were already built! That was the whole reason I bought Monarchy!

IBT: Nemusas worker-worker
Lose a curragh in dangerous waters.

250: Workers Work.
 
Kaiser_Berger, you're up.

So, what do we want to do, research-wise?

Mono-Theo-Educ seems a very reasonable alternative: Mono gets us Cathedrals, which are cheap, help bolster our Republic happiness, and add to our massive Cultural powerhouse. Theology then gets us the chance for Sistine, and Education will help kill off the Great Library, giving us a much better chance of catching up with Portugal.

On the other hand, Bablyon already has Monotheism. And if Russia builds the SoZ, that's a lot of units it will have for attacking us with. So maybe Feudalism is better- it's easy to trade for Monotheism and Engineering, and gets us Pikemen to help defend our borders.

Though, by that latter token, going after Gunpowder would get us a jump on setting up our musketmen, which would give us a *much* better defensive wall. Remember that we can't build barracks, so we can't simply upgrade our old units. And given our deficit-running, we'd be better off with quality in units rather than quantity.

What say y'all?
 
Sounds reasonable. Not being able to upgrade is indeed something to consider. Going straight for Gunpowder seems best. Let's hope we have some saltpeter in our lands (fingers crossed). It seems very possible China will have it in one of their desert towns.

edit: I looked at the save and we have a good chance of getting saltpeter. We did settle real close to China (closer then 2 tiles), which will have them PO-ed and it will eventually lead to war with 'm I'm afraid. Tough border to defend. He's still polite ATM but we should make a point of staying buddies.
 
Preturn- I rush the temple in Segusio for 32g. Change Isca from settler to temple. Change clown in Moguntiacum to a scientist. At least we’ll research a little bit.

IT- Lapurdum-library-market
Segusio-temple-courthouse

Turn 1

Many worker actions.
Move galley south along our east coast.
I up the lux to 20% to prevent a riot in Entremont.

IT- Entremont-market-colosseum
Portuguese are building Sun Tzu’s

Turn 2

Same as before.
The prebuild in Alesia is for Sistine, I assume. With this in mind, I decide to buy Monotheism from Babylon for dyes, 391g, and 39gpt. I just hope we can somehow buy Theology before the prebuild completes.
Upon buying it, even Portugal doesn’t have it yet. This may be difficult. If we can build up some gold, we can research it in about 18 turns while running a deficit. We can also MM Alesia to delay the prebuild. I think we can do it. I also trade Henry one of our dyes for 230g.

IT- Oy, somehow Alesia riots. I thought I had it covered. Whoops. Well, that’s one way of delaying the prebuild.
Corovernum-market-aqueduct
Axima-temple-library

Turn 3

I decide to hire a taxman in Alesia for the time being, as bumping up the lux will trash any ideas we have of researching Theology.
Beside that, more of the same.

IT- Cataractonium-library-worker
Lezoux-temple-library

Turn 4

I have to hire another taxman in Alesia to keep the peace. On the bright side, the palace is due in 17 turns, which lines up perfectly with our Theology research. I also switch Entremont from colosseum to cathedral.

IT- Isca riots.

Turn 5

Nothing major.

IT- zzz

Turn 6

Our research is now one turn ahead of our prebuild. No problem there at all. We’re also now making a slight profit. We can afford it, so I bump science up to 40% and run a -15gpt defeicit. If we’re lucky, we might get it before Portugal.

IT- Russia asks us to leave her territory. But of course…
Burdigala-library-aqueduct

Turn 7

Nothing much new. Our negative gpt is down to -11.

IT- Entremont-Cathedral-colosseum
Camulodunum-market-aqueduct
Augustodurum-market-cathedral
Catarctonium-worker-market
Glanum-library-harbor
Deva-temple-worker

Turn 8

Nothing much major.

IT- China ask us to move our galley. We certainly shall.
Tolosa-library-market
Isca-temple-library
Babylonians are building Sun Tzu’s

Turn 9

Zzzzzzzzzz

IT- Curovernum-aqueduct-library
Rutupiae-temple-courthouse

Turn 10

Again, nothing of major significance to report.


Conclusion

Things looked a little bleak for a while with the prebuild, but they are looking good now. If we maintain our research, we stand a good chance of getting Theology before Portugal. We have a few markets that will come online in a turn or two, so our negative gpt should be no problem at all. We have a galley in the south that can sail through Aztec waters and try to cross the ocean again, if we wish.

I just looked andvruss's report, and I forgot about the sighting of the border by Babylon. The galley I moved south was probably intended to go there. Oh well. We can always build another.


SAVE
 
Good work, KB- I took a look at andvruss' save, and forgot to mention that we needed to deal with the pre-build in Alesia. Good to know that there will be no question about us getting the Sistine Chapel, given that we can't touch Sun Tzu, Knights Templar, or Leonardo's (all militaristic).

And if we get Theo sooner than Portugal, then we might be able to get a two-fer with Feudalism and Engineering out of them- remember to trade to Portugal first, as they have the GL and would otherwise get it through that with our first trade.
 
I got it.

Given that Kaiser chose theology for Sistine, I will continue this push by going for Education. I will also concentrate on cultural buildings after towns get Markets and aquaducts. I would like to see if we can flip some towns to us, and cathedrals and later Universities will be very useful anyway.
 
Preturn: Make a few adjustments. I also am going to raise Lux for a bit to allow us to get the wonder in less than 11 turns if I can. I also want two towns to put more cultural pressure on the lone Russian town and China.

Re: Space's Comment: I think Segusio is far enough away to not cause China to attack. It is Civ distance 3 even though it is only 2 moves. I have been able to settle towns like that and not have problems.

IBT: Lots of Portuguese boats. Maybe I should try to find them during my turn.
Richborough: Market->Cathedral
Verulamium: Market->Cathedral

360 AD: Hopefully these will be quiet turns.

IBT:
Agedincum: Market->Aquaduct
Deva: Worker->Library

370 AD:

IBT:
Camulodunum: Aquaduct->Cathedral
Momuntiacum: Temple->Worker
Lezoux: Settler->Library (To settle 3 from the Russian town)

380 AD:

IBT: A lot of Russian spear are moving. Doesn't seem to be an attack - not with just spear.
Axima: Settler->Library

390 AD:

IBT: Statue of Zeus owned by Russia.

400 AD:

IBT:
Entremont: Colosseum->Settler
Lindum: Library->Aquaduct
410 AD: One turn to Theology, 2 turns to Palace.

IBT: Theology->Education
Augustodurum: Cathedral->Colosseum
Burdigala: Aquaduct->Cathedral

420 AD: We now have Theology. Sumeria has the Great Library, but we have never met them. One of our boats finds German territory. Not sure if we had met them before...

We still don't have Sistine in the bag yet. 6 turns more to go if I MM Alesia to fewest turns. All civs seem to be willing to pay full price for it (not positive on Germany), so I don't think anyone is close to researching it. I will keep it and trade it when we are going to get Sistine next turn.

IBT:
Entremont: Settler->Horseman
Bananaville: Market->Aquaduct

Portugal starts Leo. I guess we know which direction they went...

430 AD: Rush Lapdurnum's Cathedral (they are in the culture race with Russia).

IBT:
Lugdunum: Market->Aquaduct
Lapurdum: Cathedral->Colossseum
Curovernum: Library->Cathedral

440 AD:

IBT:
Camulodunum: Cathedral->Colosseum
Agedincum: Aquaduct->Cathedral

450 AD: Build Noviomagus near Russian town to the South

Notes:
Portugal now has Theology. They must have traded it from a civ we do not know like Sumeria - They definitely did not research it themselves. This weakens our Trade value on theology and means Sistine is no longer guarranteed. You may want to trade it around, or maye not. I think that holding off trading is better so fewer civs can cascade to sistine. If we miss it now I will be bummed, but there was no way to get it faster. We get it in 3 so as long as it isn't built in the next 2 turns, it is ours.

I had two aggressive flip towns near china planned. See the map below. Both settlers are nearby. For the marsh we need to clear it first. The other settler is a turn away in Lindum.

Cor1_new_towns.JPG


I could also see some towns 3 away from russia in the N and another town NE of the southern Russian town to grab more squares and increase flip chance.

Some towns need aquaducts, but I decided to let them finish their current culture building and build the aquaduct next. Feel free to change this if you want.

Cor1_AD450.JPG


The Save
 
Looks good, Greeb.

I think we should trade Theo for what we can- the computer is going to focus on Leo's, Templar, and Sun Tzu's, none of which we can build.

If we're already working on Education, I think we should just push up that side as fast as possible and trade for the gunpowder side as available or necessary. Since we can't even compete on the 3 militaristic wonders, we need to absolutely focus on the 3 non-militaristic wonders: Bach, Smith, and Coper.

a space oddity, it is your chance to rule the Celtic Republic...
 
Space, If we are going to trade, then trade in the pre-turn. The value of the tech may plummet quickly.

One civ has only one of Feudalism and Engineering and doesn't have Monothesism (Germany??) That will help get both Feud and Engineering with a single theology trade.
 
I don't know if I'll be able to play before I leave for a week of skiing tomorrow afternoon, but I'll try. This game is fun and shouldn't take too much time. I'll definitely look at the trading possibilties. :thumbsup:
 
If we don't hear from you by 5:00 pm tomorrow, I'll assume you need a skip and play onwards.

Have fun skiing!
 
Have a nice time space.

Corrado your turn, bring home those tech's :D
 
Pre-turn check:

By hiring a clown and a sci in Alesia and scis in Burgidalia and Isca, I can drop Lux down to 10% and Science up to 40%, knocking Education down to 10 turns.

Begin moving our Spearmen forward. In a Republic, there's no point to having MP in our interior cities, especially when we have so few units anyways.

460 AD (1): Entremont Horsemen->GS. Ratae Library->Courthouse.

Continue moving Spear forces south to the under-defended Chinese border.

470 AD (2): Glevum Library->Courthouse.

Our trade deals are over, so time to renew.

First, talk to Babylon. Dyes and Theology will get us Engineering, and that's all they have, so we take it. Engineering and Theology then go to Germany for Feudalism. Portugal then gets Dyes in exchange for Furs and 60 gold.

Portugal is up Chivalry and Invention, and Germany equals us, but everyone else is down at least one tech.

4th Lux means I can drop some taxmen; lack of gpt deals means we're at +40gpt. We can drop to +3 gpt to shave a turn off of Education, which doesn't seem worthwhile.

IBT: China move units to defend its border cities, and a few of its units walk into our territory.

480 AD (3): Verulamium Cathedral->Colosseum.

Finish clearing out the swamp for our city-to-poach-China-with, but I'm going to delay a bit to get our Spearmen into position. For that reason, switch Monguntiacum from a Worker (which we have plenty of) to a GS.

Meet the Koreans just SE of the Germans. Oh, great, an Indigo border right next to Dark Blue. That'll be distinctive.

IBT: China declares war on us. Two warrior attacks die on our Spearmen, but he captures the Settler that was going to take the marsh area, as it was undefended.

490 AD (4): Alesia completes Sistine Chapel. As it is having happiness problems, I switch it to a Marketplace. Richborough Cathedral-> GS. Nemausus Library->GS.

Our palace is expanded again.

Babylonians are building Knights Templar.

Found Arausio in the hills near Shangtun and Kazan'. It begins a Temple.

Rush our workers away from the frontlines. Rush Spearmen and Horses up to it. Hurry a GS in Monguntiacum.

IBT: Chinese swords and a few MDI move towards us.

500 AD (5) Entremont MDI (! Must have switched when we picked up Feudalism)->GS. Monguntiacum GS->GS.

Germans are building Sun Tzu's.

China unwilling to talk peace.

IBT: Chinese armies slowly move towards our lines.

510 AD (6): No builds.

Gallic Swordsman attacks Chinese Swordsman, loses 1 hp, wins, and we enter our Golden Age.

We're now getting Education in 3 turns at +172 gpt.

IBT: More Chinese units make the long march towards our cities.

520 AD (7): Glanum Harbor->Marketplace.

Palace expands for the 3rd time in this set of turns.

Russians are building Knights Templar.

Well, the bad news is that, with our GA, we can't build any more Gallic Swordsmen. So Ratae switches to an MDI to deal with the incoming Chinese, rushed for 80 gold.

China still refuses to even talk, so our wounded GS attacks a Chinese spearman and wins, letting our Horseman kill the warrior that was underneath. However, now both of our units are wounded. Hurry the GS in Monguntiacum for better defense.

IBT: Chinese units keep marching through the swamp towards us. I'd feel sorry for them if there weren't trying to kill us.

530 AD (8): Entremont GS->MDI. Lugdunum Aqueduct->Cathedral. Richborough GS->Courthouse. Bananaville Aqueduct->Cathedral. Ratae MDI->Courthouse. Tolosa Harbor->Pikeman. Monguntiacum GS->MDI. Lezoux Library->Aqueduct.

MDI attacks spearman in woods outside Ratae; flawless victory.
Unwounded GS attacks MDI outside of Monguntiacum; flawless victory.
Wounded GS attacks swordsman outside of Mongunt; does 1 hp and retreats.
Wounded Horse attacks MDI outside of Mongunt; does 1 hp and retreats.

IBT: Chinese forces continue to move towards our cities, though some now backtrack. Chinese swordsman dies attacking Mongunt, but MDI kills a spear defending Mongunt (our first casualty).

540 AD (9): Finish researching Education. Move on to Astronomy, as Copernicus would be nice. Due in 8 at +57 gpt.

Alesia Marketplace->Cathedral. Camulodunum Colessium->University. Rutupiae Pikeman->Pikeman.

Russians are building Sun Tzu's.

Unwounded GS attacks Chinese Swordsman: flawless victory.
Other two fast units in Mongunt rest. Pikeman moves to reinforce it.
MDI attacks Chinese warrior- flawles victory and promotes.

China still won't talk to us.

IBT: China kills a spear in Mongunt, but then loses an MDI on another.

550 AD (10): Entremont MDI->MDI. Augustodurum Collosieum->University. Nemasaus MDI->MDI. Curovernum Cathedral->Harbor. Axima Library->Pikeman. Deva Library->Courthouse.

Babylon is building Leo's.
Sumer finishes Knights Templar.

MDI attacks Chinese Warrior, another flawless victory.
GS attacks Chinese MDI, loses 2, retreats.
GS attacks Chinese MDI, does 2, dies.
Horseman attacks Chinese MDI, flawless victory.



Well, then. AndrewN- it's all up to you, now. We've been fighting the Chinese pretty well given our lack of units; we can keep picking off their offensive line one at a time and hope they don't overwhelm us, or we can push real hard for a meatgrinder. Personally, I recommend just getting to peace ASAP- even though we haven't seen any Horsemen yet, China does seem to have its horses hooked up, and as soon as it gets Chivarly we'll start seeing Riders.

We have Education, and that can be spread around as you see fit. Portugal already has it (damn it!), but at least that means that the GL is definitely dead. Bab will give us Invention for Education + 190 gold, which seems our best chance to get Invention. As for Chivalry- Russia will give it to us for Theology, Germany will give it to us for Education. We don't need Chivarly, but it might be nice for getting the Chinese to the table; it's your choice whether we do, and whether we should strengthen a weak neighbor or strengthen a strong distant country in order to get it.

After Alesia finishes the Cathedral, it should start on a University as a pre-build for Copernicus.

And once China has gone to peace, consider planting that poaching city we were going for. It's supposed to go on the clear space between the marsh and the flood plains.


Here's a view of the front.
Cor1_front.jpg


And, finally, here's the save.
 
I've got it.

Checks back to page 1 for the varient rules. Note to self - no attacking :)
 
Cor 1 - the not particularly militaristic Celts

Inherited turn. We have a pikeman and 29 spears. Thats not a lot for 29 cities. Our attacking force consists of 4 GS, 4MI and a horse. Currently I see 2 spears, 6 swords and 4 MI near Lindum and 1 sword, 1 spear and 1 warrior near Monguntiacum. Rutupiae is still guarded with a (reg) warrior.

Most of our towns are building something big. Swap Curovernum and Augustodurum to pike, Lugdunum to MI

Alesia gets 31spt at the moment :D

Move the spears from Tolosa towards Lindum

I pull the deal - invention for education, 10gpt and 1g. We ca research guns in 6 at 50%

Cross fingers and hit enter...

IBT
Sword attacks Monguntiacum and looses redlining our pike
Chinese units move towards our cities, 2 more MI near Lindum and 3 near Monguntiacum

Burdigala MI -> MI
Cataractonium Marketplace -> horse

1) 560AD
Talk to China. They will accept peace straight up :) I think about it. 1.2 miliseconds later I agree. There are currently 5 attcking units next to Lindum, defended by 2.

Reasses the build orders.
Monguntiacum MI -> worker
Nemausus MI -> marketplace
Rutupiae pike -> courthouse
Entremont MI -> settler
Burdigala MI -> colosseum
Lugdunum MI -> pike
Cataractonium Horse -> cathedral

Hurry temple in Arausio for 64g and Noviomagus for 56g

Embassy in portugal for 82g
Lisbon, size 12, 7 (!) luxaries, defended by 9 pikes, knight due next turn
Embassy with Germany for 109g
Berlin, size 7(although starving by 1fpt), 1 lux, defended by 1 pike and 3 spears, Sun Tzu due in 49.
Embassy with Korea for 59g
Seoul, size 4 (with 2 entertainers for some reason), 1 lux, defended by 3 spears, horse due in 7.
Embassy with Aztecs for 52g
Tenochtitlan, size 6, no lux, defended by 11 assorted units and a settler, colosseum due in 2 (no other buildings appart from the palace).

I've still got some money, but I can't think of anything else to spend it on.

IBT
Nice to see. All the Chinese units pull back :)

Entremont settler -> university (possibly a pre build for something nice we could get shakespears theatre soon)
Alesia cathedral -> palace (definately a prebuild)
Lugdunum pike -> pike
Augustodurum pike -> pike
Lindum aqueduct -> cathedral
Isca library -> marketplace
Noviomagus temple -> cathedral (needs to be hurried in a couple of turns)
Arausio temple -> cathedral (ditto)

2) 570AD
Not much. Looking round Portugal has gunpowder now. It looks like they are the 800lbs gorrilla in this game. They seem to be reasearching at a fantastic pace, they are short only 1 lux and they are the only civ with any money (apart from us)

IBT
Curovernum pike -> harbour
Monguntiacum worker -> library
Glevum courthouse -> cathedral
Lezoux aqueduct -> cathedral

3) 580AD
Hurry library in Segusio for 164g
I notice the borders of Shantung have expanded and filled in the gap we wanted to put a new city. That might have been Shantung's third border expansion, although I can't see how they have go so much culture there. It could just be some complex border logic. However I do now have a spare settler and nowhere reasonable to put it. There is somewhere unreasonable. There is room for a city just down the coast from Tolosa.

IBT
Verulamium colosseum -> university
Augustodurum pike -> pike
Agedincum cathedral -> pike
Tolosa pike -> marketplace
Segusio library -> cathedral
Axima pike -> marketplace

4) 590AD
Not much. The Portugese have astronomy now :(

IBT
Lapurdum colosseum -> marketplace

5) 600AD
Nudge science down to 40%, astronomy due next turn.

IBT
Astronomy in. The debate says banking due in 7 @50%
Lugdunum pike -> pike
Richborough courthouse -> university
Augustodurum pike -> pike

6) 610AD
Alesia swaapped to Copernicus, due in 9
Babylon have gunpowder, send astronomy, 7gpt and 18g to them for it. We have Saltpeter near Rutupiae. Its not hooked up yet. Soon :).
Stop all pike building (they are out of date and we can't upgrade them).
Agedincum pike -> university
Augustodurum pike -> university
Lugdunum pike -> cathedral

Portugal is now up only chivalry.

IBT
A couple of Chinese settlers and escorts are wondering around. Where are you going with those?

7) 620AD
Durocortorum founded. Temple started.
Cathedral hurried in Arausio for 240g

IBT
Arausio cathedral -> library
Babylon starts Copernicus and completes Sun Tzu
Portugese starts Copernicus

8) 630AD
Workers work.

IBT
Camulodunum university -> pike (OK musket when salt connected)
Bananaville cathedral -> pike (musket)
Cataractonium cathedral -> pike (musket)
Curovernum harbour -> university

9) 640AD
Connect up salt. Swap pikes to muskets.

IBT
Portugal demands our Territory map. I think this is a first for me in any version of civ. For the first time in 14 years I cave.
Nemausus marketplace -> musket
Glevum cathedral -> marketplace
Deva courthouse -> aqueduct
Lezoux cathedral -> musket

10) 650AD
The Portugese have Navigation. How are they doing this? The first action they do is to extort our territory map. I offer to exchange world maps WM for WM, 18gpt and 177g. You are joking, aren't you?


Notes
Banking is due in 3. Navigation is available from Portugal although I am not keen on swapping with them as they are already researching faster than us.

Copernicus is due in 5. We have no backup if we miss. Babylon and Luanda (Portugal) are also building it. Babylon dosen't seem to be a threat as it can't be putting out many shields, but Luanda might be a problem as it was part of a cascade.

The Portugese are researching at a furious pace. They are not only researching the bottom branch faster than us, they are researching the top branch faster as well. I can only assume that they are in contact with the 3 remaining civs we haven't met who are also advanced. Printing Press is tempting for the contacts.

I didn't trade for chivarly. It didn't seem necessary.

China is feeling the cultural pressure. Segusio had another border expansion last turn and I have seen a huge number of units going into Paoting.

Russia is trapsing spearmen through our lands. I let it go as I am in a good mood :D

I hit F9 to look at out palace and I can build a bit more. Odd. I add a third floor to the main palace.

andvruss, your next
 
Whoa. Once again, Portugal is a researching powerhouse.

Well, once we have Nav, we can hopefully send out some ships to go find these massively-advanced friends of Portugal, and show them the glory of the Celtic lifestyle.

Question to folks- what should we go for after Banking? Should we go back and pick up Music Theory so we can get some GA building in on J.S. Bach? Or should we press on for Economics and try for Smith's? Or skip them both and go for Printing Press to trade contacts and get us closer to Democracy?

Given out massive shield output- Alesia is a monster builder- I lean towards picking up Music Theory, as it's the one the most civs could get to soon.

Russia and Babylon seem to have Saltpeter; China has two sources; and the Aztecs got none.

Once we can get Navigation, we should trade it around as much as we can. We have no interest in Magellan's- where are we going to sail to, now that Portugal has explored the world? But everyone who has Navigation is one more power we can trade our Dyes to. On that note, there's a second Spices near Ratae that no one has bothered to hook up, yet.
 
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