Corporations?

the bonus of the corporation written in the civilopedia are for all the city (all city +2:science: per ressource consumed for exemple) so if you have several city with this corporation and several of the required ressources this can lead to huge bonuses especially for the food bonuses as there is often many of such ressources...
the only problem may be the cost to maintain that number of corporate enclaves...
 
WOW...I read a gold bonus as 1 gpt, but I'm glad to hear that it's 5 gpt, assuming you are looking at in-game data.
 
the bonus of the corporation written in the civilopedia are for all the city (all city +2:science: per ressource consumed for exemple) so if you have several city with this corporation and several of the required ressources this can lead to huge bonuses especially for the food bonuses as there is often many of such ressources...
the only problem may be the cost to maintain that number of corporate enclaves...

Yep, and just think of all that gold accumulating from Civilized Jewelers....
 
i just checked it, its 5 gold per city
Does this mean that a city owner has to pay to the owner of the corporation an upkeep of 5 gc/turn per resource a corporation consumes?

And if the owner of the city and the corporation is the same civ then no money is transferred?

Please enlighten me. With lightning if you must ;)
 
Does this mean that a city owner has to pay to the owner of the corporation an upkeep of 5 gc/turn per resource a corporation consumes?

And if the owner of the city and the corporation is the same civ then no money is transferred?

Please enlighten me. With lightning if you must ;)

it is probably only 5 gold per city with the corporate enclave
This is not directly paid by the owner of the city
but the owner of the city (with the corporate enclave) have to pay some gold for the corporate enclave...
http://www.civfanatics.com/gallery/showimage.php?i=1194&original=1&c=24
 
Can someone that have played with corp explain us how it works?

- Does it gives really the bonus to all the city of our nation (when we have one city with a corporation)?
- Are the bonus cumulatives if you have multiple city with the same corporation?
- How many gold does it cost in the cities (one with an HQ, one with the corp expansion, one without the corp if the bonus are for all cities)?
 
Can someone that have played with corp explain us how it works?

- Does it gives really the bonus to all the city of our nation (when we have one city with a corporation)?
- Are the bonus cumulatives if you have multiple city with the same corporation?
- How many gold does it cost in the cities (one with an HQ, one with the corp expansion, one without the corp if the bonus are for all cities)?
From what I gathered :
- Corps works like religion, minus the automatic spread. A city gets the benefits only if you spread it the corp with an executive unit.

The corp HQ is founded by the GP and it works like the shrine of a religion. You get the standard benefits for the corp plus 5 gold per corp you expanded in other cities.

- Yes they are cumulative, as the benefits are for each corp individually you spread in a city. So let's say your corp bonus is +3 beakers per turn, each city with this corp will receive this benefit. The +3 beakers are added to the city whole beakers pool so % bonus from science buildings gets applied.

- It is 5 gold per corp, but as I understand it, this is not really maintenance cost but more transfer of money from the corp to the corp HQ. So it seems there are two points for corps :
  • Spread them in your own cities for corp benefits
  • Spread them in foreign cities to make money (and/or impoverish the other civ)

Edit :
Made two screenshots to make it clearer. The first is the corp HQ and the second is the maintenance tool tip.
I still don't understand how corp maintenance cost is calculated. I had two corps in the city - One with a 5g cost and the other with a 6g cost - but it seems these 5g and 6g are the amount that the city pays to the corp HQ owner, the maintenance being something different.



 
I remember reading something about founding a corp in a rival civ and you still get the benefits but the rival civ pays for the maintenance fees. can someone clarify this?
 
From what I gathered :
- Corps works like religion, minus the automatic spread. A city gets the benefits only if you spread it the corp with an executive unit.

The corp HQ is founded by the GP and it works like the shrine of a religion. You get the standard benefits for the corp plus 5 gold per corp you expanded in other cities.

- Yes they are cumulative, as the benefits are for each corp individually you spread in a city. So let's say your corp bonus is +3 beakers per turn, each city with this corp will receive this benefit. The +3 beakers are added to the city whole beakers pool so % bonus from science buildings gets applied.
this is there were i didn't understand
Does the bonus, if you have 1 corp spread in 3 city (in your nation) :
- gives bonus to this 3 city once?
- gives a triple bonus to each city in your nation?
- gives a simple bonus to each city?

- It is 5 gold per corp, but as I understand it, this is not really maintenance cost but more transfer of money from the corp to the corp HQ. So it seems there are two points for corps :
  • Spread them in your own cities for corp benefits
  • Spread them in foreign cities to make money (and/or impoverish the other civ)

Edit :
Made two screenshots to make it clearer. The first is the corp HQ and the second is the maintenance tool tip.
I still don't understand how corp maintenance cost is calculated. I had two corps in the city - One with a 5g cost and the other with a 6g cost - but it seems these 5g and 6g are the amount that the city pays to the corp HQ owner, the maintenance being something different.
 
This seems very strange. It does not seem beneficial to spread a corporation to an opponent just to get 5 gold! While he gets access to all corporation benefits!
 
From what I gathered :
- Corps works like religion, minus the automatic spread. A city gets the benefits only if you spread it the corp with an executive unit.

The corp HQ is founded by the GP and it works like the shrine of a religion. You get the standard benefits for the corp plus 5 gold per corp you expanded in other cities.

- Yes they are cumulative, as the benefits are for each corp individually you spread in a city. So let's say your corp bonus is +3 beakers per turn, each city with this corp will receive this benefit. The +3 beakers are added to the city whole beakers pool so % bonus from science buildings gets applied.

- It is 5 gold per corp, but as I understand it, this is not really maintenance cost but more transfer of money from the corp to the corp HQ. So it seems there are two points for corps :
  • Spread them in your own cities for corp benefits
  • Spread them in foreign cities to make money (and/or impoverish the other civ)

Edit :
Made two screenshots to make it clearer. The first is the corp HQ and the second is the maintenance tool tip.
I still don't understand how corp maintenance cost is calculated. I had two corps in the city - One with a 5g cost and the other with a 6g cost - but it seems these 5g and 6g are the amount that the city pays to the corp HQ owner, the maintenance being something different.




I agree it doesn't seem conclusive and it hints at hidden mechanics. Though the maintenance fee is clearly higher than the corp owner gets and of course it should be.

What civics are you running? It seems to me like you are not running free market.

To me this seems like the way to cripple a poor enemy. The maintenance fee is rather high and they loose resources. If he is even low in resources his cities my get into riots or be unhealthy.
 
I agree it doesn't seem conclusive and it hints at hidden mechanics. Though the maintenance fee is clearly higher than the corp owner gets and of course it should be.

What civics are you running? It seems to me like you are not running free market.

To me this seems like the way to cripple a poor enemy. The maintenance fee is rather high and they loose resources. If he is even low in resources his cities my get into riots or be unhealthy.

I think the maintenance fee is halved by a courthouse in the city using the corporation (and the screenshot didn't show a courthouse). Halving a cost of 23 means it's only 11.5 gold for the benefit. Plus the HQ city should have a market, grocer and bank at the very least so 5 gold is worth 10. That seems to just about balance out overall. If you have 10 cities paying 11.5 that would be 115 gold and the HQ would be getting 100 gold back. Not bad for serious boosts to hammers or food or whatever the corporation makes.
 
this is there were i didn't understand
Does the bonus, if you have 1 corp spread in 3 city (in your nation) :
- gives bonus to this 3 city once?
- gives a triple bonus to each city in your nation?
- gives a simple bonus to each city?
It's a per turn bonus so, to take the standard ethanol corp example, each three cities gets +3 beakers/turn once they have a corp. The bonus is applied like the one from a specialist is.

I agree it doesn't seem conclusive and it hints at hidden mechanics. Though the maintenance fee is clearly higher than the corp owner gets and of course it should be.

What civics are you running? It seems to me like you are not running free market.

To me this seems like the way to cripple a poor enemy. The maintenance fee is rather high and they loose resources. If he is even low in resources his cities my get into riots or be unhealthy.
I run universal suffrage, free speech, emancipation, free market and pacifism.

Well, while I understand how it can be beneficial at home even if it cost money to maintain, I still don't understand why one would want to expand corps abroad. The creation fee in a city of a neighbouring civ was around 275g (so I guess more if you send your executive farther) and given that at the time of corps the game is usually almost finished, I hardly see a point in spending shields for the executive and money for the creation of the corp for so little benefit, if any.

BTW the other civ doesn't loose the resource, it is just that he can't creates a corp using the same resource in that city, unless he spends a massive amount of cash to remove the competitor. Actually, getting foreign corps is rather beneficial if you have the financial power to sustain them. In my game, Hatshepsut spread her creative construction corp in all my cities, giving them +2 :hammers: and +7 :culture: each so it was more a blessing than a curse. I was her staunchest ally and it seems AI will only spread corps in friends territory.
 
This seems very strange. It does not seem beneficial to spread a corporation to an opponent just to get 5 gold! While he gets access to all corporation benefits!

Have you seen the screenshot about maintenance? It can be a real killer especially for undeveloped cities (on the screenshot, corporation is responsible for app. 80% of a city's maintenance cost). So it is a trade off - probably it makes sense to spread it to his cities if you know he is not going to benefit much (e.g. has only one resource, thus making the benefit miniscule).
 
Well, while I understand how it can be beneficial at home even if it cost money to maintain, I still don't understand why one would want to expand corps abroad. The creation fee in a city of a neighbouring civ was around 275g (so I guess more if you send your executive farther) and given that at the time of corps the game is usually almost finished, I hardly see a point in spending shields for the executive and money for the creation of the corp for so little benefit, if any.

I think this answers the question - you can either spread it to a friendly civ to boost them or, if you are raking in cash but have no army, and your militaristic opponent is poor, you can wreak havoc in his cities by spreading your corporation to them and destroy his economy.

Btw, is it possible to gift corporate executives to another civ? If so, does the AI use them to spread the corp to their cities, thus paying the cost themselves?
 
I think this answers the question - you can either spread it to a friendly civ to boost them or, if you are raking in cash but have no army, and your militaristic opponent is poor, you can wreak havoc in his cities by spreading your corporation to them and destroy his economy.
Yes, you really have to have a strong financial back to benefits them. My income plumetted once Hatshepsut spread her corps in my cities. And I talk about fully developped cities, with grocers, banks and courthouses.

Btw, is it possible to gift corporate executives to another civ? If so, does the AI use them to spread the corp to their cities, thus paying the cost themselves?
:lol: I have to try that but well it would be an exploit :o

Edit : Just checked, it's impossible ;)
 
oki so you must be carefull to only spread a corp when you need the output (like aluminium or oil)or when you have at least an half dozen of the requested ressources to get significant bonuses.

has someone looked if the maintenance if dependant of the number of ressources?

i like the gift of a corporate executive... :)
 
It's a per turn bonus so, to take the standard ethanol corp example, each three cities gets +3 beakers/turn once they have a corp. The bonus is applied like the one from a specialist is.


I run universal suffrage, free speech, emancipation, free market and pacifism.

Well, while I understand how it can be beneficial at home even if it cost money to maintain, I still don't understand why one would want to expand corps abroad. The creation fee in a city of a neighbouring civ was around 275g (so I guess more if you send your executive farther) and given that at the time of corps the game is usually almost finished, I hardly see a point in spending shields for the executive and money for the creation of the corp for so little benefit, if any.

BTW the other civ doesn't loose the resource, it is just that he can't creates a corp using the same resource in that city, unless he spends a massive amount of cash to remove the competitor. Actually, getting foreign corps is rather beneficial if you have the financial power to sustain them. In my game, Hatshepsut spread her creative construction corp in all my cities, giving them +2 :hammers: and +7 :culture: each so it was more a blessing than a curse. I was her staunchest ally and it seems AI will only spread corps in friends territory.

Eozenig,

First of all, thanks for posting this.

Second -- does a colony or vassal count as a "foreign" civ for purposes of corporations? Basically, will you charged at the "foreign" rate or "domestic" rate for founding a corporation in the city of a colony/vassal?

Third -- If running Mercantilism, can you still spread (and collect income from) a corporation in a foreign civ? I can see wanting to spread a corporation to a colony/vassal, so that they can reap some benefits, not necessarily just an enemy foreign civ.

And, if you can spread corps overseas with Mercantilism, I think that civic just got a boost....

Fourth -- I see on the posted civilopedia screenshots that some corps are designated as "competitors" with other corps. Does this mean you can't have, for instance, Cereal Mills and Standard Ethanol in the same city at the same time? How does that work? Is it situation where whoever most recently spread the corporation to that city gets the resources?

Fifth -- is corp maintenance affected by how many resources are consumed by the corp?

Thanks.
 
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