DrCron
Prince
- Joined
- Dec 25, 2012
- Messages
- 449
Commercial district -> Campus -> ???
Commercial Hubs and Harbors are the best districts because trade routes are the key to winning the game. The 3rd in line (or 2nd if you can't build a harbor) should be the IZ. It's more important than the campus because production is more expensive than tech in this game. If you are not going for science victory, 2-3 campuses in total (next to mountains) are enough.
Late game you'll need a couple of entertainment complexes, but don't rush them. If you are not going for cultural victory, you can get away with zero (yes, zero) theatre squares (get the civic that gives you 1 culture point per district in every city, and the one that gives you culture and tech per trade route, and that's it). On the contrary, if you are going for a cultural victory, build several as soon as possible, and leave the campus for later. Never build a holy site unless you're going for a religious victory. Never build an encampment, not even if you are going for domination, war is so easy in this game that they are not needed.