In the civilopedia it states that corruption is minimal under democracy.
Currently I am playing on a Tiny map in Chieftan difficulty. I am at peace (all other civs destroyed). My people are quite happy (less than 5% unhappy civ wide). I am under democracy for some time now. At least half of my cities have courthouses. I am currently in the Industrial Age. I am playing the Persian civilization who are Commercial which increases commerce and supposed to lower corruption. The following numbers were recorded by my City Advisor over the span of 60 turns.
Income: 1251
Corruption: 745
Corruption at 59.55%
Income: 1329
Corruption: 797
Corruption at 59.97%
Income: 1432
Corruption: 885
Corruption at 61.80%
I do not consider an overall income/production loss of 60% due to corruption minimal! I have noticed that corruption increases the farther you get from the capital even in Democracy now. I know this is not Civ2 but I miss zero corruption Democracy had in it. The outlying cities are OVER 90% loss due to corruption (even though they are fully developed land wise and have a pop of 12.
Is it not right to have a population 12 chieftan difficulty democratic non-war-wary at peace city that has its whole area built up (i.e. mines, railroads, irrigation, etc) to only produce 1 usable production unit and 1 usuable commerce unit per turn while loosing over 90% more due to corruption. This same town only produces 1 science unit (from the 1 commerce unit) per turn and it takes 60 turns to build a freaking temple!
Why in Republic and Democratic governments does corruption increase based on how far the city is from the capitol since in both governments are based on self governing from within each city rather than being imposed upon by a religous/militant dictator (i.e. depotism and monarchy).
If we take the US for example, which is a combination of a Republic and Democracy. The distance from the capitol does not effect ammount of corruption. The people in Alaska and Hawaii are not filled with organized crime and people rioting in the streets. If anything corruption increases when you get close to the capitol (damn politicians, heh). If you comit a crime the local police take care of you and your jailed locally unless you comit a crime against the government itself....but federal crimes occur much less often then non-federal crimes. So long story short...in the US the distance from the capitol does not effect the % capture or punishment rate from the local police....but corruption does exist. I am not trying to push realism aspect in the game with the above info.
Currently I am playing on a Tiny map in Chieftan difficulty. I am at peace (all other civs destroyed). My people are quite happy (less than 5% unhappy civ wide). I am under democracy for some time now. At least half of my cities have courthouses. I am currently in the Industrial Age. I am playing the Persian civilization who are Commercial which increases commerce and supposed to lower corruption. The following numbers were recorded by my City Advisor over the span of 60 turns.
Income: 1251
Corruption: 745
Corruption at 59.55%
Income: 1329
Corruption: 797
Corruption at 59.97%
Income: 1432
Corruption: 885
Corruption at 61.80%
I do not consider an overall income/production loss of 60% due to corruption minimal! I have noticed that corruption increases the farther you get from the capital even in Democracy now. I know this is not Civ2 but I miss zero corruption Democracy had in it. The outlying cities are OVER 90% loss due to corruption (even though they are fully developed land wise and have a pop of 12.
Is it not right to have a population 12 chieftan difficulty democratic non-war-wary at peace city that has its whole area built up (i.e. mines, railroads, irrigation, etc) to only produce 1 usable production unit and 1 usuable commerce unit per turn while loosing over 90% more due to corruption. This same town only produces 1 science unit (from the 1 commerce unit) per turn and it takes 60 turns to build a freaking temple!
Why in Republic and Democratic governments does corruption increase based on how far the city is from the capitol since in both governments are based on self governing from within each city rather than being imposed upon by a religous/militant dictator (i.e. depotism and monarchy).
If we take the US for example, which is a combination of a Republic and Democracy. The distance from the capitol does not effect ammount of corruption. The people in Alaska and Hawaii are not filled with organized crime and people rioting in the streets. If anything corruption increases when you get close to the capitol (damn politicians, heh). If you comit a crime the local police take care of you and your jailed locally unless you comit a crime against the government itself....but federal crimes occur much less often then non-federal crimes. So long story short...in the US the distance from the capitol does not effect the % capture or punishment rate from the local police....but corruption does exist. I am not trying to push realism aspect in the game with the above info.