Corruption

Go into the editor, and check reduces corruption on any improvements/wonders you desire. It can make a big difference. The other thing you can do is to increase the optimal city number per level setting. The higher the number, the longer it takes for your corruption to skyrocket. I did these two things, and have seen my corruption down to a maximum of 5 in any of my cities, and one or two in most of cities, vs the 19 or more before.
 
Originally posted by Ed O'War
However, changing optimal number of cities also changes the number of cities needed to be able to build a Forbidden Palace.

True, but with the decrease in corruption, I find it worth the trade off. I have maybe 10%-20% of the overall corruption I had, even with the Forbidden Palace. You can always mod one game. Play it, build lots of cities, and decide for yourself if not getting to Forbidden Palace, or getting it later in the game is worth it.

Once you get the FP option, then corruption will be sky high again. I don't know that it will be any better than if you hadn't added the optimal city increase and the additional improvements reducing corruption.

I also found the science waste to be much lower as well.
 
I wonder if changing the requirments for the Forbidden Palace would allow you to have the best of both worlds. For example, set the optimal number of cities really high, then set the requirement for Forbidden Palace to something like 6 or 8 cities with courthouses (sort of like how Battlefield Medicine needs 5 hospitals to become available). Would this work, or is the requirement for Forbidden Palace hardcoded into the game?
 
I don't know. It appears that you can set a requirement to build it, but doesn't show the ability to change the number of city setting. I don't know if setting a requirement would make a difference or not without trying it first. I know any unit (the Leader for example) that is set to occur as a result of battle cannot be set to work only with a tech advance/whatever. Tried it after the suggestion was made.

One thing you can do is to set something(s) as center of the empire. I read where that helped with the corruption, you may it to have the reduce corruption box checked, not sure though. The caveat here is don't do for any improvements that can be built in more than one city (Barracks, etc) since the poster said it wouldn't allow him to build anymore of what he had set it for, just one in whatever city he built it in.
 
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