I've been playing a test game (not at diety - I want to actually get to MilTrad and the UU) using DaveMcW's basic strategy. I got a 4 turn settler factory up quite quickly in the capital and churned out settlers. The other inner core cities built warriors and workers. There were a few barracks, too, but not many. One city started a prebuild. I researched as fast as possible to Lit and switched the prebuild to GrLib. There were no far ranging warrior explorations. Just enough to get the lay of the land, so to speak. Visitors arrived, some sooner, some later. Trading for tech was brisk and fruitful. After Lit, I researched to currency. I timed researching republic to complete when the GrLib completed, and accumulated gold. When iron was connected up, I started building barracks in cities and then they began building swords. A few productive cities slipped in libraries before resuming the production of swords and workers. My location in this world is very nice and I have lots of room for expansion. I'm a few turns into the MA, and have Monotheism and Feudalism. The GrLib hasn't given any free tech yet, but I'm playing at a lower level, so that's OK. If I actually got it built in the COTM, it would probably produce several techs. I'm about to revolt to republic. I'm a few turns from connecting horses. I'll switch to building horses (or knights if I get that tech) instead of swords. I'll try to get Leos to make the upgrade cheaper. I'll hold off upgrading until then or until I'm attacked. I'm trying to build up the gold chest. I'm researching straight to MilTrad. I'll build barracks, horses or knights, libraries, markets, workers and settlers. I'm sure this game will be much more successful than the real COTM. Diety. Ick.