Open
First of all the apology - no time and not enough of a detailed log to do a detailed spoiler, just some brief notes.
The start
After a series of conquests I felt like going for one of the builder victory conditions. Originally I planned on going 20k but I didn't like the starting location. I decided instead just to go for some fast expansion and see from there. I settled in place, built a granary, then a settler and got a four turn factory up in Veii using the cow and the wheat. I followed this with a six-turner in Antium using the second cow.
Research wise I did pottery first and then did the slingshot which I achieved in a slightly tardy 1125bc. I revolted immediately drawing 7 turns
Development wise I had 12 towns, 28 citizens, 7 workers, 9 warriors, 4 archers and a curragh at the QSC stage.
Messing around generally
At this stage I didn't really feel like doing any victory condition. I had missed the boat on 20k, I didn't fancy a marathon cow or 100k so that only left me diplo or space. My tech pace had been quite slow so I decided just to play on for a while to see what happened. I kept pumping out the settlers, building improvements in my core and started prosecuting a war against the Hittites with my minimal forces.
Space is the place
Eventually I decided that the Romans would be going to space - but not until I had slowed my final date down by failing to get the AI to help me through the AA.
In fact, I pretty much self researched myself through the ancient age and then proceeded to take the top half of the tech tree. I forgot to gift the scientific AI's into the MA and when they finally got there they both drew Mono - grrr.
Four turn research
After a horribly slow AA things got a bit better. I had got quite a few libraries and courthouses up in my core, had obtained quite a bit of cash from barbs and selling techs so I could 100% science throughout and also had set up my unproductive towns and those captured from the Hittites as science farms. I went through the top of the tech tree at around 8-10 turns per tech. At Astronomy I stopped that and went back to the bottom. From this point on I did the remainder of the techs at 4 turn.
Miscellaneous
I saved the Golden Age for some of the expensive techs in the second tier of the Industrial age. I also saved TOE for the modern age slingshot of Computers, Minaturisation, the internet and SETI.
I did remember to get the scientific civs into the Industrial age and modern age and saved 3 techs doing so.
No-one ever managed to research sanitation so none of my cities ever got above size 12.
Achieved the Space Victory in 1390AD.
I attached a screen shot of my core at the end of the game.