write-up:
Move legionaries to both mountains, find 2nd cow, draw a start excel for the first time in a long time. After considering 3 different starting locations, I settle in place and come up with quite a strange pattern:
Rax, worker, granary (depending on whether i get POT by trade! So quite a risk on archi, but we have 2move-start units, so when risk this if not here?), combo-factory!
4000
Discover coast (!) to the NW, another river in the S
found
Full steam on WRI
3950
First both units go east, next turn one will start the arch N and one S
3900
Find 1st lux and a first hut, don´t open those with units
3700
Find 2nd lux and 2nd hut
3650
Barracks!
3550
Haven´t met anyone, but there´s a lot of land, so hopefully i will get POT???
IBT i meet Greece! But they do not have POT. Seems they do not know yet anyone else…
3500 also meet Egypt!!! But they also lack POT yet! L
3500 worker
3450 too good a deal… trade WC+ALPHA with Egypt for MAS+2 slaves+10g… hopefully Greece gets POT
3400 have to abstain from a similar deal with Greece so to keep the chance alive
3250 the gamble pays off: Greece has POT and the deal goes: MAS for POT+45g (then POT for CB with Egypt)
3000 „greek“ legionary returned, but „Egyptian“ legionary to my surprise finds Greek borders! So that is still no ocean to the west?
2950 granary + ready for combo factory right away!
2900 warrior, then settler, starting combo cirle!
2850 finally reduce time on WRI!
2750 meet Babylon, trade MAS for BW+3g
First settler!
2670 found 2nd town 699, dyes have a worker on them
Useless hut gives maps L
Barb notification on F3 for the first time, I´m happy i brought 1 legionary back
2590 barb appears from north; dyes connected
2550 2nd hut to the SW gives barbs. Greek warriors were there so i decided to open it myself…
Northern barb warrior withdrew again
2470 found 3rd town 211
2310 4th town 8777
2190 WRI in, i abstain from all trades, CoL next
2150 5th town 2333
2110 2nd win against a barb warrior promotes my homeguard legion
1990 6th town 444
1830 66699 for the first town by the real sea
1700 889 as future SF
Curraghs start to roam the mare nostrum and the „Atlantic ocean“
1675 Greece and Babs have Writing, I trade it with Egypt for IW, the deal I abstained from until now so to keep WRI a monopoly for alap. Find iron next to Rome, nice, and of course next to that strangely planted Egyptian town to the NW.
Leading in most of the important stats.
1625 CoL in, Philo next
1600 trade CoL for Maths with Greece (to practically gift it around), get Myst+TW and some gold. No horses nearby, however, no need for horses in this game either.
1550 curragh meets Celtic warrior to the east, no trades yet, has yet to survive the IBT
Settle silks in the north, they have yet to get connected though
1525 it survived. Meet Zulu and also see colors of a 3rd culture!
1450 Philo in, and I am first to it! Choose Rep, Lit next
1425 have some builds finish and revolt only this next turn
7 turns of anarchy
1325 meet India, assume there are also 3 civs on that land mass, so trade Philo for HR + quite some gold
1275 Republic, finally
1225 2nd lux eventually connected
1125 Lit in, Curr next
1000bc… i forgot that one completely ;( sorry, guys, no dates this time.
975 prepared a little war with archers against Egypt, declare
950 take their iron town
Meet Byzanz and trade them HR for quite e few coins
825 war not exactly going as hoped, and my curragh sinks seeing new shores and civ colours. L
750 peace has been made with Egypt, not much gained, not much lost, but the others on the continent are in a war with each other and waste their GAs. My rep is busted though (not that this worries me too much).
2 turns before I would research it myself, i can trade for Con as the last obligatory AA tech. Enter the MA, everyone else behind me (2 unmet, so i am guessing there
).
Start slow on Eng, the tech i at this moment desire the most. Want to trade with the scientifics for their freebies before i commit more.
690 kill a landed Bab unit, then decide to trigger my GA
Gift them up. Greece gets Mono; Babs draw Eng; Byz gets Feud. Nice.
650 IBT Greece blackmailed me and i declined. They declared. I upgraded my warriors to legionaries this very turn.
Lots of barbs molesting my borders, after i have not seen a camp in ages L
Meet Persia
1t-legionaries in Rome
Some progress against Greece, then
530 LoD on Egypt, we are at war again!
470 meet Germans as the last civ
430 Theo in, Edu next
390 bring Rome to size 12 and 40spt in the GA!
Also finally trade for Feud this turn and trade it around. Nets me some money and a lux from Babylon. Edu in 5 now, with an instant varsity in Rome on the way. Lux to 10% temporarily.
370 FP built by hand
350 temporary peace with Egypt for their island town, they´ve got 5 towns left
330IBT Babs build the Gardens, painting a nice fat cross on their head.
Declared on Babylon, but miscalculated that i could get Greece in. I couldn´t. rep loss weighed too strong. L
290 last IBT Edu was in, first varsity already built.
Together with Greece, I take out Egypt.
130bc Astro in, capital switches to Cope´s
30 Cope´s finishes, let´s build a few 1t-horses in Rome now.
10bc
Revert the alliances, since i could not get Greece into an alliance agains Babylon… LoD for some Greek units, gaining my first MGL (finally) and getting Babylon into a war with them
Also, Banking in… hoped any of those DG civs may come up with Inv… don´t look like it.
10ad but this time i do have notes (!):
6 cities, no 1 in all important F11-Stats. 150g. know all civs. 2 galleys, 1 cara. 1 army! 14 legions. 2 MIs. 1 horse. 2 pikes. 2 archers.
1 settler, 33 workers.
WH from Greece + Zulus
3 pop pumps.
some little cash.
E vics
IIIII IIIII IIIII IIIII IIIII III 1st MGL 10bc
it took a while but then I got my first Leader to form an army! that will come handy when I will take Greek cities soon - Greece has only archers in the offense, but hoplites in towns are another story. and they have the Great Wall (and I do not want until Metallurgy before I start to conquer them, as that would be to close when I need Alexander around for the next era tech circus).
t_x