Predator class, going for conquest
We started by taking a look at our competition: all militaristic. In
predator class, we were not. Not knowing Warrior Code seemed less of a
problem when 83% of the competition did (Japan knew The Wheel). But
Barracks would still be expensive.
Not seeing that the odds of finding a Bonus Grassland tile would
increase much by a move eastwards and not wanting to leave the
Mountain behind with so many Flood Plains, we settled in place and
luckily found the needed tile within reach. Contrary to what others
have opined, we found building a Granary worth the effort: while the
terrain is low on shields, the Workers are industrious and improve the
lands faster than is normal. By building a Worker before the Granary,
we could have four-turn Settlers coming from 2590 BC onwards. Also,
the 44 beakers needed for Pottery appeared to be a bargain price.
The first Worker roaded and irrigated the Wheat, roaded a Plains tile,
mined and roaded the Bonus Grassland and cut the Spices Forest. The
second Worker roaded and irrigated a Plains tile and then mined a
Desert tile, since no other two-shield tile was available for
on-growth bonus production.
Beijing built Warrior, Worker, Granary, Warrior and then four-turn
Settlers at population 5..7 -- that was the plan. But after the two
first Settlers, Disease struck and we had to build two more Warriors,
delaying expansion with five turns.
We placed the first city on the Flood Plains in the south-west to
produce Workers and later Settlers. Later expansion went mainly
towards the wide Bonus Grasslands in the north, but we also made sure
to settle Nanking close to the Furs and the Zulu.
4000 BC Found Beijing
3300 BC Meet Zululand
2850 BC Connect Spices
2470 BC Found Shanghai
2350 BC Found Canton
2190 BC Meet Scandinavia
2190 BC Meet Rome
1870 BC Found Nanking
1790 BC Connect Gems
1750 BC Found Tsingtao
1700 BC Found Xinjian
1625 BC Found Chengdu
1625 BC Connect Horses
As expected, the lack of a Warrior Code could be easily remedied.
After the discovery of Pottery, a traditional run for The Republic
followed.
4000 BC Discover Masonry
3550 BC Discover Pottery
3300 BC Learn Warrior Code
2750 BC Discover Alphabet
2190 BC Discover Writing
1910 BC Learn The Wheel
1910 BC Learn Bronze Working
1725 BC Discover Code of Laws
1725 BC Learn Iron Working
1725 BC Learn Horseback Riding
1725 BC Learn Ceremonial Burial
1575 BC Discover Philosophy
1575 BC Discover The Republic
1575 BC Learn Mysticism
We immediatetly revolted and were lucky to get only two turns of
Anarchy. Not seeing the need for further rapid expansion, Beijing now
built a couple of Workers and then Barracks and Horsemen. Shanghai
could later build more Settlers to fill the gaps. Most of the Military
Policemen were disbanded, only a few Warriors to ward off the
Barbarians were kept.
A Right of Passage deal with Germany allowed us to find the Japanese
on the other side of the German territory. At the same time, a
suspicious-looking Viking Warrior-Archer combo had approached, and, as
response to our ultimatum to leave our lands, the Vikings declared war
on us. We don't expect this war to be of very high intensity, but
nevertheless allied ourselves with the Germans.
1575 BC Meet Aztecs
1575 BC Establish Anarchy
1525 BC Establish Republic
1425 BC Meet Germany
1425 BC Found Hangchow
1275 BC Connect Furs
1200 BC Right of Passage Germany
1200 BC Embassy Germany
1150 BC War Scandinavia
1150 BC Meet Japan
After the Sling-Shot, research was directed towards reaching the
Middle Ages and eventually Chivalry. We gifted Germany Construction
and then bought Monotheism for The Republic. Everyone else was then
also allowed to buy The Republic from us.
Reaching the Middle Ages is a good idea because of Germany's free
tech, which increases our mobility. All three possibilities are useful
in this respect, since the Rider moves three tiles per turn.
1425 BC Discover Mathematics
1275 BC Discover Currency
1275 BC Learn Polytheism
1275 BC Learn Map Making
1100 BC Discover Construction
1100 BC Enter Middle Ages
1100 BC Learn Monotheism
Unfortunately, a report for the Quick Start Challenge is not possible
in this spoiler. Stay tuned to this channel for the next one.
The plans for the future are to attack the Zulu and the Aztecs as soon
as possible, to build a road westwards and to take the rest with
Riders.