cotm67 open class
domination victory for England in 950ad
Firaxis score 11429
Jason score 9368
here is my MA and IA story:
510bc rearrange everything as entering Republic
Egypt builds one towns in my tundra area
370 FP completed in 2nd ring city
310 have 1 SF and 2 WF operating
70 found first town on the big island to the west
10ad Egypt build TGLib
have to give in to an Egyptian demand as my east is totally undefended
tech pace was slow so far given this is Deity and is gonna stay like that.
50ad build town on western iron
am unlucky with leaders and my elites. the elites die and if they win, no leaders emerge
260 GP in on last ibt, see that only available source was claimed by a Spanish town
370 see and kill Ragnar´s first berserk. they have their GA started, that´s for sure.
390 culturally snap saltpeter from Spain. ally several civs against Egypt. still fighting with horses, spears (a few pikes) and trebs. Egypt has knights...
i upgrade a few myself and make a dent on the land of the pharao. before 500ad i take the lead in all relevant statistics and take the both islands to the north with force. then i wait for cavs for the attack on mainland Egypt.
530 invade Egypt with whatever i could upgrade and muster within short preparation.
560 take Thebes with TGLib with 2nd attempt although they have only pikes. bad RNG.
get Edu, PP, Banking and Astro from it. go for Phyics.
progress goes well with cavs against Egypt. MT gets researched by someone and immediately traded around. can you believe it, i got my first MGL only in 630ad, with my 38th elite victory! but then i get a 2nd with the 40th.
650 Egypt destroyed
670 declare on France, they still have spears as top defenders, so it´s a walk in the park. take all their visible cities within 2 turns, but there must be a settler wandering around.
700 war against Spain starts, my until then best trading partner, first Man-o-War built.
710 enslave French ship and kick off GA
730 go industrial, want steam as my last tech.
780 Spain says goodbye to this civ world
800 steam in, stop research and build military rail network. reach +1700gpt @ 0% science
850 Vikes gone
900 Arabs destroyed, the hardest opponent, after several flips
920 Byzanz destroyed, did not put up much of a fight
attack Germany after peace deal has expired, they have a lot of troops, but low quality. make progress fast.
950 (turn 210) jump over the dom limit with 68% land and 68% pop (heavy settler rushing). in the end i own my home island, the two major land masses, several islands and a good part of Germany.
afterword:
i don´t expect to get into the range of any medals. i think my gameplay was ok, but the leaders came too late for a faster domination. still it was fun again to beat the sh*t out of a Deity AI.
only two AI civs were able to build cavs, ever. the Arabs managed to become the only strong AI civ. Steam was the only IA tech i put to use, while Medicine got researched by someone else, too.
this was my
core.
then, for your final question, steve, i sure think that this would have been a challenge on Sid (well, what else?), but surely better to handle than the last Sid setting. i definitely would have given it a try and even think this *could* have been winnable with "normal" means.
templar_x