COTM91 - Final Spoiler

civ_steve

Deity
GOTM Staff
Retired Moderator
Joined
Mar 25, 2002
Messages
3,866
Location
formerly Santa Clarita, California

COTM 91 Final Spoiler; Scandinavia, Game Submitted




Reading Requirements:
You may only read this thread if:
  1. You have completed and submitted your game.


Posting Restrictions:
  1. None! As long as its related to the GOTM, and within the forum rules!
  2. And ... Absolutely NO discussion of any other active 'X'OTM contest!

This map would seem somewhat suited to using the Berzerk; do you have some good raiding stories to share? :viking: And, any other final comments on your submitted game; how did it go and did any of the AI provide you a challenge?
 
20k victory in 1778AD

Military conquests didn't go too well for me. Never got very big, so things were slow all the way around.

4000 palace
1990 temple
1475 colossus
710 oracle
490 library
250 Statue of Zeus (settled a city near the Aztecs to get ivory)
70 Hanging gardens
170 GLib
210ad cathedral
260ad colosseum
330ad university
580ad Sistine
810ad Shake
1030 Leo's workshop
1180 Copernicus
1290 Newton
1330 Heroic Epic
1430 JSC Bach
1470 Magellan
1525 universal suffrage
1565 Smith
1605 ToE
1640 Battlefield medicine
1754 wall street
 
Predator Domination Challenge

In the Middle Ages, I had three Technologies still to discover:

470 BC Discover Feudalism
210 BC Discover Engineering
_30 AD Discover Invention​

I was soon ready to start a two-front war against Zululand and the
Netherlands using Horsemen and some Archers, which were later upgraded
to Berserks. France joined the fray and gave us War Happiness. I used
the first Military Great Leader to build a Forbidden Palace on the
island. The second one formed an Army which was later filled with
Berserks on the Mongols' island, from which it couldn't escape.

570 BC Massive Uprisings
470 BC Connect Silks
430 BC War Zululand
410 BC War Netherlands
410 BC War France War Happiness!
350 BC Emerge Military Great Leader
270 BC Capture Amsterdam
250 BC Build Forbidden Palace
190 BC War Mongols War Happiness!
_90 BC Capture Zimbabwe with The Oracle
_90 BC Emerge Military Great Leader
_90 BC Destroy Zululand
_10 BC Destroy Netherlands​

When England built The Great Lighthouse in London, I knew what I must
do. I outfitted several Galleys with Berserks and they went straight
to London, where they started our Golden Age as well as improved the
speediness of our fine vessels. At the same time other Berserks
started hacking away at the Mongols. I used the Golden Age to
short-rush Berserks on the island, wheras the overseas cities were
building Horsemen and Settlers. At 75 shields apiece, I could use the
Granary to short-rush Berserks in cities running 15 shields per
turn. The capital had an active Granary and built two-turn Horsemen.

270 AD Capture London with The Great Lighthouse
270 AD Enter Golden Age​

A similar fate was bestowed upon the Inca. I established an Embassy
four turns before they were to finish the Temple of Artemis. I really
only wanted to find out how well defended The Great Wall was.

The Berserks had to wait a little in their boats and then made sure
that my focus was directed towards this northern landmass for the rest
of the game. I let the Aztecs alone, since they were well-developed,
far away and had built the Statue of Zeus long ago. Instead, I sent
the troops, mainly Horsemen, from Mongolia on to America. Some
Berserks from France also sailed over there to assist from the
sea-side.

460 AD War Inca. Cuzco builds The Temple of Artemis.
460 AD Capture Cuzco with The Great Wall and The Temple of Artemis
470 AD Exit Golden Age​

I got some more Military Great Leaders who formed two Armies and
rushed Heroic Epic in Miami on the south tip of America, where I
figured cultural expansion would bring many tiles. The last Army was
formed on the turn before Domination and was never used.

Domination in 630 AD. Except for the Aztecs, there was very little
left of the AI.
 
Predator

Conquest in 1060AD

Those Berserks were fun, wish I had not bothered researching GP and Chemistry, took monotheism in trade then chivalry for a few land actions.

Game: C3C COTM 91
Date submitted: 2012-07-31
Reference number: 26744
Your name: del62
Your email: del__mason@hotmail.com
Software Version: C3C 1.22 for Windows
Entry class: Predator
Game status: Conquest Victory for Scandinavia
Game date: 1060 AD
Firaxis score: 4158
Jason score: 9000
Time played: 26:27:16
Submitted save: Ragnar Lodbrok of the Vikings, 1060 AD.SAV
Renamed file: del62_COTM091_C3C122_01.SAV

War order, first versus Dutch, (did not kill them off)
THen France in GLighthouse attempt, made peace without taking Paris
(Had Wars with Aztecs and Incas from their declarations)
THen came Zulu war (peace leaving them one inland city), renewed French (Taking Paris - signed Peace)
Aztec Peace after a couple of their cities
Monguls and Inca, again with France finishing all off
England and Maya finishing both off
Finished off Zulu, Aztec again and Duthc fimnishing both off then final American War.
 
Back
Top Bottom