Couple of non-newbie questions...

From that it looks like it takes the first of your people in the roster, and won't take a foreigner unless there are none of your people in the city.
 
It might be unhappy laborers, then if not it goes to specialists?
 
I still think it the order in which the citizens are created.

The last citizen built is the first to become a worked. So Pounder would have to go thru all his C's before eliminating a F

I think it works the same for starvation.
 
Originally posted by Sparrow3
I still think it the order in which the citizens are created.

The last citizen built is the first to become a worked. So Pounder would have to go thru all his C's before eliminating a F

I've found this to work in this manner, so usually I convert as many foreign citizens as soon as I capture a city.

@ Pounder, I've been trying to figure this problem out for months.
I wish you success.:goodjob:
 
I have recently discovered that creating foreign settlers can be as effective a method of population reduction as starvation. The interesting thing is, apparently like foreign workers; foreign settlers don't cost any GPT to maintain.

I am working on the theory that when the new city is built a couple of foreign citizens far from home won't cause much trouble.
 
Look at that pic below (was taken by using Multitool from this forum). According to him, there is a year related to each citizen. So, I wonder if the latest year (the newest citizen) whoever he is, would be taken out first. In pic below, rome appearantly took the city from Inca, so the last 2 citizen were roman. The first citizen was inca 1225BC, and the newest one was roman at 1075BC. I will try to investigate using this tool this weekend.
 

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