CPT - Civilization Placement Tool

Originally posted by Gramphos

It is as earlier.
1. Start a game as you want it (on a map that you have a CPF for).
2. Save the game.
3. Run the exe (no need to exit Civ3)
4. The Exe will ask for a SAV, find the SAV you saved
5. The exe will ask for a CPF file. Locate the CPF-for the map
6. The exe will ask for a file to save it to. (Type in a new name (don't use the file it reads from, as it reads and writes at the same time))
6. A message "Done!" will show up when the SAV is fixed
7. Load the fixed SAV in the game.

What is a CPF File? I have several saved maps, including Marla Singer's and KittenofChaos' but there are no CPF files to open. Help!
 
Hi there,

I am currently playing KittensWoldMap. It uses this tool to correclty place the various civs. That works really fine.

However I notice something rather strange: I started a game as a Babylonian and was given a starting position WITHOUT a river next to my settler.
I then used the tool to replace the civs. I noticed later in game that I need to build an Aquaduct in my Capital (which is right between two rivers). Could this be connected to the old starting position and therefor be a result of the replacement via this tool?

Greetings

Theo
 
Originally posted by theobaldus
Hi there,

I am currently playing KittensWoldMap. It uses this tool to correclty place the various civs. That works really fine.

However I notice something rather strange: I started a game as a Babylonian and was given a starting position WITHOUT a river next to my settler.
I then used the tool to replace the civs. I noticed later in game that I need to build an Aquaduct in my Capital (which is right between two rivers). Could this be connected to the old starting position and therefor be a result of the replacement via this tool?

Greetings

Theo
It's more likely a result of a bug with tyhe editor up to 1.16f (was corrected with the 1.17f editor) which didn't set the riverbytes properly. But to be 100% sure you should test to move the unit before you buiold the city, and then move it back building it on the same place. If you then can build an aqueduct it must be related to CPT, but I don't know how.
 
Originally posted by nwoglobalist


What is a CPF File? I have several saved maps, including Marla Singer's and KittenofChaos' but there are no CPF files to open. Help!
The CPF file is a file for the map. It's put in by the creator, and Marlas' map has one (if it's downloaded from here or from Apolyton.) So does KittenofChaos'.
 
Hi,

Sorry about the delay, but here's the fixed.sav when you run a Mac fix.sav saved game through CPT (using Virutal PC, a program which lets you emulate Windows on the Mac.) LIke I desribed in my earlier post, it's weird. Could you fix it?

Thanks a LOT, really, :king: ,

Thomas Ash

PS: It's in StuffIt format (www.alladinsys.com if you don't have StuffIt expander)
 
In case that.sit (which is what the the suffix should be), here's a .sav
 
Originally posted by thomasash
PS: It's in StuffIt format (www.alladinsys.com if you don't have StuffIt expander)
StuffIt? Never heard of it... I uze RAR, ZIP, ACE, TAR, GZip, ARJ, LHZ, CAB, MS Compressed files (.??_) as ow now. (might) have forgotten something.
 
Do you have the unfixed save as well? I want to see if it gets fixed correctly if I run it at a PC, and what CPF should I use?
 
This is very strange... That save shows up right for me. I'll need a normal MAC save for this.
 
Phew... I've got it to work, so panic over :D .

Mac users, if you have VPC, this is what you need to do: 1) DRAG the file into the virtual Windows environment, 2) Run CPT, and wait a bit, 3) DRAG the file back into the mac desktop.

Thanks for all your help, Gramphos. There's actually now probably no need to do a port, now that the scenario editor's coming.

Thomas Ash :king:
 
Is anyone else not able to see other Civs on the Foreign Advisor screen after they move around the starting points with this tool?
 
uh oh.. hey gramphos, i tried to correct the places using marla's world map, and i got something i think to be an error, after fixing the save, it says "invalid type". could you give me a hint as to what this is? also, i downloaded marla's world map and i used the cpt that came with it. i think it might just be an older version with the map, could you help me with this?
thanks
 
Just replace the CPT exe that come wih the Map with the exe in this thread, and it will be able to handle compressed saves.
 
thanks man, i did that and it worked right.
one thing though, after doing that, my game started crashin, then my computer crashed once without runnin the game, could this be something about your tool...?
it crashed at the end of the turn, twice, hard drive light went out, and both turns ended with a great wonder being built (cornecopicus observatory and leonardos workshop)
 
Sounds as if you miss a wondersplash or something. Nothing to do with my tool. And I haven't heard anyone else with that problem.
 
Surprised no one found this problem before!

I've made a map (10 starting locations), and start a game with me and the full 9 opponents. On this map there is a particular starting position I want, so I go to the CPT. Now, when I change my starting location to the one I want, obviously I've now replaced the civ that was originally placed there by default.

What happens is that I have replaced the starting position of the original civ, and so that civ doesn't exist - so to say. You can still contact them, trade and all (but if you get one of their maps you get nothing), but they essentially don't exist. This is really annoying. On my specific map, it is an 'islands' type map where each civ gets its own little island - therefore one island is left empty. This leaves an empty island that the AI obviously goes nuts for, thus leaving a horrible imbalance in the game.

Sorry for all the rambling, but is there a fix for this?
 
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