crash the next turn

do you think the svn version might help ? is there somewhere link to the svn repository ? did by chance anyone tried the save and can confirm it crash for him as well ?
 
do you think the svn version might help ? is there somewhere link to the svn repository ? did by chance anyone tried the save and can confirm it crash for him as well ?

Your save has had 4 "views" which means 4 ppl have d/l'd it.

And if it's Stock v34 then most likely your bug has been fixed but not released expect thru usage of the SVN. The Opening Post of the SVN Thread give all the details on "How to set up SVN" for player usage to update the Mod as the modders update it. Highly recommended to go that route if you can.

JosEPh
 
I started a new game, this time I picked smaller map, "large" and instead of 32 civs I put there only 16. I dont consider this as any extreme settings. Again the same problem just at later stage, I think I just left medieval age. Was anyone able to get to modern era or is it not posible with this mod because it is so unstable ?

Updated to v35 btw, didnt help at all. I just press ENTER the game start to proceed and then the game window is just gone and I am looking at the desktop.

I have Vista 64 with 16GB RAM, i5 and CF 6850 but I dare to say graphic card should be irrelevant in this case.

Btw I am playing with the slowest speed available meaning I needed enormous number of turns compared to games most of players probably play. Can it be something like hard limit on number of turns and then it simply crash ?
 
I started a new game, this time I picked smaller map, "large" and instead of 32 civs I put there only 16. I dont consider this as any extreme settings. Again the same problem just at later stage, I think I just left medieval age. Was anyone able to get to modern era or is it not posible with this mod because it is so unstable ?

My current play is in Ren. era and turns take only 20-30 s.
9 civs, large map, marathon and without any crash.
 
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