I'm playing my first game in RoM/AND and I noticed something weird.
Playing as Bismarck, prince difficulty, ancient start at snail speed on a standard map with 12 AI's. Simply put, the AI can't pick a civic and stick with it for more than like five or six turns. On almost every turn there is an AI that starts a major 4-5 civic revolution. Seeing as the revolutions take many turns, this has to translate into a significant loss of production/growth... I'm not a very good player but it's 700AD and I'm significantly ahead of everyone, whereas in vanilla BTS I'd struggle to keep up with the AIs on prince. Has anyone else seen this behavior?
Oh and I thought I'd say : this mod is fantastic. Thanks a lot!
Playing as Bismarck, prince difficulty, ancient start at snail speed on a standard map with 12 AI's. Simply put, the AI can't pick a civic and stick with it for more than like five or six turns. On almost every turn there is an AI that starts a major 4-5 civic revolution. Seeing as the revolutions take many turns, this has to translate into a significant loss of production/growth... I'm not a very good player but it's 700AD and I'm significantly ahead of everyone, whereas in vanilla BTS I'd struggle to keep up with the AIs on prince. Has anyone else seen this behavior?
Oh and I thought I'd say : this mod is fantastic. Thanks a lot!