KingSvempa
Chieftain
- Joined
- Nov 28, 2001
- Messages
- 1
Well having only recently aquired Civ3 (It was only released here in Sweden on the 16th)
I must say I got rather dissappointed after the outcome of one of my first games..
A cultural victory.
Now, the concept of this makes sense, but it really dumbfounded my when it happened because thee game gave no warning whatsoever.. And I was only one turn from ending a rather prolonged war, (being a democracy my peoples' moods were not so good.) So I got a little pissed, because I like to try to end any wars and boost my peoples' spirits a little to grab extra points at the end.
Now, can anyone tell me what is required for a cultural victory? Is there any way of finding out how many turns there are left to it? The manual is very vague.
(Actually, the manual is very vague in all matters, that's my main critique. It's even worse than the Civ2 manual, which was OK, but not great)
I think it will take a while to get used to this,
I prefer the old style types of winning.
(Domination seems a bit redundant too.. like an easy version of conquest..)
I find culture to be a great addition to the game otherwise. Adds flavor and opens new strategies.
I must say I got rather dissappointed after the outcome of one of my first games..
A cultural victory.
Now, the concept of this makes sense, but it really dumbfounded my when it happened because thee game gave no warning whatsoever.. And I was only one turn from ending a rather prolonged war, (being a democracy my peoples' moods were not so good.) So I got a little pissed, because I like to try to end any wars and boost my peoples' spirits a little to grab extra points at the end.
Now, can anyone tell me what is required for a cultural victory? Is there any way of finding out how many turns there are left to it? The manual is very vague.
(Actually, the manual is very vague in all matters, that's my main critique. It's even worse than the Civ2 manual, which was OK, but not great)
I think it will take a while to get used to this,
I prefer the old style types of winning.
(Domination seems a bit redundant too.. like an easy version of conquest..)
I find culture to be a great addition to the game otherwise. Adds flavor and opens new strategies.