FinalDoomsday
Prince
I think Gwydden is spot on perhaps later expansionist civs could be focused on maintaining an already large empire, pick militarist if you're looking to expand your borders in the late game.
Medieval Ghana is way worse documented than Mali and Songhai, or many other Subsaharan civilizations really (it boggles my mind how is it infinitely more known than Yoruba people, culture and civilizations, who imho are among top 5 Subsaharan civilizations). It couldn't appear in civ series because it has no discernible leaders at all IIRC (even mythological ones). In Humankind it could appear, but I see no reason why, if Mali and Songhai represent the same cultural area are much better known, and having more "story" to tell than "well there was this sort of desert trade kingdom described by Moroccans as a nice place".
Also, medieval Ghana has the unique problem of having very confusing name, being completely and utterly unrelated to the modern Ghana in both geographical and cultural terms. The reason modern Ghana took this name is literally only because its leaders were inspired by Ghana as a "first West African civilization". IMHO ridiculous reasoning for countless reasons (couldn't you guys reference your own and much much cooler Ashanti civilization?) but let's not go offtopic. Now, this is especially problematic because modern Ghana is actually one of the most important countries in African postcolonial history, to the point it would be totally legit as a modern African culture in Humankind, so I would rather have this Ghana than quite boring and insignificant medieval one! And they have no alternate names at all, so you either take one or another. Modern Ghana >>>>> medieval Ghana.
So, medieval Ghana would be very far on my dev list of new civilizations.
Adding Ghana to the game is like adding Iberia to the game. By "Iberia" I mean, obviously, the classical era kingdom of Caucasian Iberia, prelude to medieval Georgia (and no this name is not an exonym, just completely random coincidence, to the point medieval Georgians were wondering if Spanish are their faraway cousins because of that). Sure, you can add very badly documented medieval Ghana or classical Iberia, and generate bonus points of confusion among players, but why do that if you can add medieval Mali, classical Armenia, medieval Georgia or even classical "Iberians but those Spanish", all of whom are much, much better documented and just plain cooler?
Have something different or new just because is not the best either. Some examples:
- Dacians instead of Celts.
- Vandals instead of Goths.
- Champa instead of Khmer.
- Purepecha instad of Aztec.
- Khazars instead of Huns.
- Hurrians instead of Assyrians.
- Somalians instead of Ethiopians.
No one of those are on previous historical based games (of course without count Paradox or Total War series), still people would ask for the more popular ones.
All of them are great options and I would love to have all of them on a game like Humankind, BUT is kind of obvious that the more popular options have reasons why are the usual choice.I'm not sure what do you criticize in your post.
Personally I'd quite enjoy Khazars and Somalia has actually wonderful history of civilization, unfortunately the name got very negative conotations with modern, particularly terrible history of this nation.
Other examples are, well, quite overshadowed by those competitors. Hurrians are cool, but Assyria is incredibly massive tier 1 civilization (honestly its crazy how it never got into civ before 2013). Champa are nice civilization, pity it was wiped out, but a little fish when compared with the impact and power of Khmer. And so on.
Very happy with the Khmer obviously, but very worried we won't get an Andean culture in the base game!
The Civ series has this problem too. Only Civ 4 had a base game Andean (Inca).
People, do you think would be more that one medieval arabic culture?
I mean in the future with all the DLCs, not at release.
I say it because Humankind could use old names to differentiate old from modern versions. For example Persians > Iranians, Franks > Frenchs, Teutons > Germans, etc.
In a AoE style, we could get Saracens (Medieval) > Arabs (Contemporary), plus the additional Berbers (Medieval) who are easily to characterize.
Now dynastic names could give ous many medieval arabic cultures Umayyad (Damascus), Abbasid (Baghdad) and Fatimid/Ayyubid (Cairo), each one with their own focus.
Also, do you know any way to differentiate ancient egyptians from muslim egyptians with one word without use dynastic names?
Could be nice if finally we get some game that recognize the "recent" history and culture of Egypt.
If the Inca are Early Modern one would think the Aztecs have to be Early Modern as well.Inca empire will be probably in early modern
Not necessarily.If the Inca are Early Modern one would think the Aztecs have to be Early Modern as well.
They have done two reveals in a week to catch up at some point before. And next week will bring lots of news anyway!Looks like we ain't getting a new culture reveal this week.....
Hopefully, they will reveal it next week.
Why so?And next week will bring lots of news anyway!
IGN scheduled a hands-on impression of the game on Tuesday and a Gameplay Interview on Thursday. This may show us some more of the game.Why so?![]()
Norse could conceivably be Expansionist rather than Militarist - they went everywhere. Who knows.Now that the Mongols are confirmed as militarist, I'm wondering who of these three the other expansionists and militarists for the Middle Ages will be: Aztecs, Norse, Teutons. Maybe the Aztecs will be Agrarian? Maybe the Aztecs will be E. Modern with the Inca and there will be a different Amerindian culture in the Middle Ages (Tiwanaku, Mississippian, etc.)?