Lily_Lancer
Deity
I just realized that the strategy of CV changes a lot, too.
Previously the strategy is very simple, hurry to flight and computers with some culture UI, place the +50% card, and wait.
However this seems not working now. In the current version of game there are only 2 +25% modifiers, one from tech tree and the other from civic tree.
With open border +25%, -40% for different tier 3 or 4 governments , +75% for trade routes if you play with trade route card, and 1600 for a tourist, you basically need 150 tourism per turn to catch up 100 culture per turn for AI.
However, AI may be faster than you imagine. In a current game Rome is running at 600 culture per turn at T120, severely delay my CV progress. From T100 to T130 I'm seeing my tourists from 7/70 to 17/110, to 75/170, to 110/210, to 170/230, to 230/260. Finally Rome is running at 828 culture per turn and advanced to future era when I win the victory at T130s.
On the other hand, Rock bands without the card to freely choose promotion can produce ~3 tourists each, while Rock bands with that card can produce as much as 15~20 expected tourists each. If you manage to purchase 10~20 rock bands you are almost ensured victory with these bands only. Even if some of the AIs develop very quickly and banned rock bands you can still play on other AIs' territories.
So if you want CV you actually shall build less Theatre Squares but lots of Holy Sites? Seems so.
Previously the strategy is very simple, hurry to flight and computers with some culture UI, place the +50% card, and wait.
However this seems not working now. In the current version of game there are only 2 +25% modifiers, one from tech tree and the other from civic tree.
With open border +25%, -40% for different tier 3 or 4 governments , +75% for trade routes if you play with trade route card, and 1600 for a tourist, you basically need 150 tourism per turn to catch up 100 culture per turn for AI.
However, AI may be faster than you imagine. In a current game Rome is running at 600 culture per turn at T120, severely delay my CV progress. From T100 to T130 I'm seeing my tourists from 7/70 to 17/110, to 75/170, to 110/210, to 170/230, to 230/260. Finally Rome is running at 828 culture per turn and advanced to future era when I win the victory at T130s.
On the other hand, Rock bands without the card to freely choose promotion can produce ~3 tourists each, while Rock bands with that card can produce as much as 15~20 expected tourists each. If you manage to purchase 10~20 rock bands you are almost ensured victory with these bands only. Even if some of the AIs develop very quickly and banned rock bands you can still play on other AIs' territories.
So if you want CV you actually shall build less Theatre Squares but lots of Holy Sites? Seems so.