Custom Civ Not Working Correctly

What do you mean "Set an UpdateDatabase entry for the civilization", I never had to do it before. Could you explain how to do?
 
I got the mod working perfectly except that the art was still too big, so I tried shrinking the art, which did not work at all. It broke the art, there is simply a red square where the art should be. So I reverted the size back to how it should be, and the error persists! I've checked the art files several times and they're all the correct sizes. I've tried deleting the files from modbuddy and re-importing them, no luck. I am completely and utterly lost as to how to get the art to work. I need the art to 1) Show up and 2) be the right size.
 

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I am attempting to create a Civ through ModBuddy, and I have followed most of the steps and I attempted to test run, and the civilization does not show up to be selected to play. I went to the database and these are the errors I am receiving, I am not sure what they mean.
[43110.127] columns StrategicViewType, TileType are not unique
[43110.127] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[43128.722] no such table: ContentPackage.LocalizedText
[43133.075] no such table: ContentPackage.LocalizedText
[43145.773] columns StrategicViewType, TileType are not unique
[43145.773] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[43148.878] no such table: ContentPackage.LocalizedText

If anyone has any idea please let me know. Thank you!
 
I am attempting to create a Civ through ModBuddy, and I have followed most of the steps and I attempted to test run, and the civilization does not show up to be selected to play. I went to the database and these are the errors I am receiving, I am not sure what they mean.
[43110.127] columns StrategicViewType, TileType are not unique
[43110.127] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[43128.722] no such table: ContentPackage.LocalizedText
[43133.075] no such table: ContentPackage.LocalizedText
[43145.773] columns StrategicViewType, TileType are not unique
[43145.773] While executing - 'INSERT INTO ArtDefine_StrategicView(StrategicViewType, TileType, Asset) VALUES(?,?,?)'
[43148.878] no such table: ContentPackage.LocalizedText

If anyone has any idea please let me know. Thank you!
 
Ummm... This is not where you post it. You make your own thread. But, I welcome you to the forums.
 
I don't make civs, but I know enough to see a couple of problems from your .modinfo: (1) your atlases are not set to VFS="true" and (2) Anders_Scene.xml should be VFS="true", not OnModActivated > UpdateDatabase (which whoward69 already told you in post #3 [although I guess he didn't follow up to your confusion about the issue in post #5]).
 
256 icons are not circles of diameter in a 256x256 square, but are circles of diameter 172 centered in a 256x256 square. SO you can't just resize the icon atlases you have (as then they are the wrong size) but you will have to resize the icon circle within the icon atlas. There are several threads that cover how to make icons in the Tutorials and References sub-forum.
 
Okay, so I started a game to see if everything was working correctly, and the Peace music wasn't playing, thus I checked and the peace music was not imported to VFS. I imported, saved, and built it, and... I get an error which I have no clue how to fix and I have never seen before. Here's what it says:
Spoiler :
Error 1 The "PackageMod" task failed unexpectedly.
SevenZip.SevenZipException: The execution has failed due to the bug in the SevenZipSharp.
Please report about it to http://sevenzipsharp.codeplex.com/WorkItem/List.aspx, post the release number and attach the archive.
at SevenZip.SevenZipBase.ThrowException(SevenZipBase handler, Exception[] e)
at SevenZip.SevenZipBase.CheckedExecute(Int32 hresult, String message, SevenZipBase handler)
at SevenZip.SevenZipCompressor.CompressFilesEncrypted(Stream archiveStream, Int32 commonRootLength, String password, String[] fileFullNames)
at SevenZip.SevenZipCompressor.CompressFilesEncrypted(String archiveName, Int32 commonRootLength, String password, String[] fileFullNames)
at SevenZip.SevenZipCompressor.CompressFiles(String archiveName, String[] fileFullNames)
at Firaxis.ModBuddy.Civ5ModBuildTasks.PackageMod.Execute()
at Microsoft.Build.BackEnd.TaskExecutionHost.Microsoft.Build.BackEnd.ITaskExecutionHost.Execute()
at Microsoft.Build.BackEnd.TaskBuilder.<ExecuteInstantiatedTask>d__20.MoveNext() C:\Program Files (x86)\MSBuild\Firaxis\ModBuddy\Civ5Mod.targets 129 10 Hooveria

What's weird is I don't even use 7zip files. Please help.
 
.civ5mod = .7z

Occasionally happens, don't know why; there's a thread that suggests restarting ModBuddy directly from its .exe file instead of the SDK launcher. Worst case, a reboot should cure it.
 
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