Hello,
I followed the guides from Gedemon:
https://forums.civfanatics.com/threads/how-to-add-and-change-tsl-for-a-ynamp-map.621143/
https://forums.civfanatics.com/thre...and-custom-sql-to-make-simple-changes.621141/
and created a custom.xml with this code to change the TSL of Korea and add Mt. Fuji on the Greatest Earth Map:
<GameInfo>
<NaturalWonderPosition>
<Replace MapName="GreatestEarthMap" X="99" Y="49" FeatureType="FEATURE_SUK_FUJI" />
</NaturalWonderPosition>
<StartPosition>
<Replace MapName="GreatestEarthMap" Civilization="CIVILIZATION_KOREA" X="92" Y="51" />
</StartPosition>
</GameInfo>
The file is created in the steam's workshop base folder for YNAMP:
D:\SteamLibrary\steamapps\workshop\content\289070\871861883
I'm sure there is no double extension, it is a proper .xml, but when launching the map there is no change - the TSL is still the old one.
I tried replacing <GameInfo> with <GameData>, because that's what I saw in the Map.xml file for GEM as section under which TSLs were defined, but it doesn't make any difference.
Originally I wanted to place the TSL on tile X=91, but I noticed it's lowland and thus thought maybe it's not usable as TSL, so I changed it to 92 which is a 'normal' tile - still doesn't work.
Can someone please help to explain what I'm doing wrong, or how you got this to work?
I followed the guides from Gedemon:
https://forums.civfanatics.com/threads/how-to-add-and-change-tsl-for-a-ynamp-map.621143/
https://forums.civfanatics.com/thre...and-custom-sql-to-make-simple-changes.621141/
and created a custom.xml with this code to change the TSL of Korea and add Mt. Fuji on the Greatest Earth Map:
<GameInfo>
<NaturalWonderPosition>
<Replace MapName="GreatestEarthMap" X="99" Y="49" FeatureType="FEATURE_SUK_FUJI" />
</NaturalWonderPosition>
<StartPosition>
<Replace MapName="GreatestEarthMap" Civilization="CIVILIZATION_KOREA" X="92" Y="51" />
</StartPosition>
</GameInfo>
The file is created in the steam's workshop base folder for YNAMP:
D:\SteamLibrary\steamapps\workshop\content\289070\871861883
I'm sure there is no double extension, it is a proper .xml, but when launching the map there is no change - the TSL is still the old one.
I tried replacing <GameInfo> with <GameData>, because that's what I saw in the Map.xml file for GEM as section under which TSLs were defined, but it doesn't make any difference.
Originally I wanted to place the TSL on tile X=91, but I noticed it's lowland and thus thought maybe it's not usable as TSL, so I changed it to 92 which is a 'normal' tile - still doesn't work.
Can someone please help to explain what I'm doing wrong, or how you got this to work?