Valkrionn
The Hamster King
Dale or Valkrionn, quick question...
Can you reuse maps with mods? In other words, if I create a map and place standard Civs on them, can I then use that map and put DLC or modded Civs on them as a seperate file?
I ask because I am sure that maps I create (Earth or original) that have pre-exsisting Civs on them would benefit from having multiple versions for vanilla and DLC/Mods!
Well, that would depend on what you mean by reuse. If you mean have one map that behaves differently based on what DLC are installed... Yes, but only via scripting AFAIK. However, if you mean have multiple versions of the map, with one requiring DLC and one not? Yes. You should actually be able to set the DLC as a requirement for your map, so it can't even be run without it. Not 100% sure on that one though; I know it's planned, at least.
Three questions for your Dale.
1) What does IDE stand for. I'm use to acronymns getting defined .
2) How are units going to be created? Will I need to get 3ds Max to do anything with unit graphics/animations? I couldn't find that in your second blog Civ5 Modding Explained. I thought I remember that being an expensive program.
3) I'm hoping if we use 3ds Max is it going to be possible for all those people that built great units for Civ 4 going to be able to import their units into Civ 5? At least give them a good starting point maybe not a straight conversion.
Sorry for the noobish questions I'm just going to try and learn how to mod Civ 5 and no better way that to ask the pros.
- Internal Development Environment. Like Visual Studio, which ModBuddy is based off of.
- Unfortunately, I have no clue about anything to do with art. I do simple reskins and nifskope modifications.
Dale,
You're a true asset to the mod community. Are you a part of the development team, or just a beta tester? You certainly know quite a bit of info about it all.
He's a beta tester, but was extremely involved and knows what he's talking about.