Day One Observations

For the record (at the rate these topics are generating posts, odds are someone's mentioned it by now, but just in case): you can access the Civilopedia from the main screen; hit the "help" button at the top right.
 
To put in my 2 cents:


2. there is no information how long a worker still needs for building a field improvement while the worker is building it

Yes there is. Just hover the mouse until the "extended" tool tip appears, it will tell you. Wish I could speed it up however. It's also the only way I found to get exact hp on an enemy (barb) unit.
 
@Juijin: you can not see how many turns are left when a worker IS building the improvement
Just keep the mouse on the worker for 1 second and wait for the popup.
You can make the popup appear instantly from the options if you want
 
2) No in-game clock. Not a big deal, and again something which will probably be patched soon.
Oh dear. So much for "able to function as social being." Good thing that I can only play the demo so far... but I'm getting bad signs of the "one-more-turn" syndrome already! :goodjob:

Cheers, LT.
 
Yeah, this kind of sucks.

I'm not sure what you mean by "production line"; but if you're talking about queuing up builds, this option does still exist. I'm not sure if it's in the demo though.

It is in the demo. The queue was a little awkward to use (I didn't see any hotkeys to open it up) but it works like normal. You can add a number of thigns there and move around their priorities.

The thing I'm most getting used to is the fact that purchasing purchases a new units, it doesn't speed up your existing production.

this was a smart way to bring back rush buying without making wonder buying so problematic. If you have the gold to buy a wonder out right, good for you. Else, your going to have to build it just like everyone else.
 
Yes there is. Just hover the mouse until the "extended" tool tip appears, it will tell you. Wish I could speed it up however. It's also the only way I found to get exact hp on an enemy (barb) unit.

You can speed it up from the options (you can set it to 0 seconds)
 
For the record (at the rate these topics are generating posts, odds are someone's mentioned it by now, but just in case): you can access the Civilopedia from the main screen; hit the "help" button at the top right.

At the risk of appearing stupid, I have yet to find this "help" button on ANY of the menu screens . . .

Oh dear. So much for "able to function as social being.":goodjob:
Good news! There is (already) a mod for a clock! Thanks Sseckman!

Yes there is. Just hover the mouse until the "extended" tool tip appears, it will tell you.
Roland Ehnström;9636503 said:
You can speed it up, just set "Map info delay" to whatever you want in the options. Default is 1.5 seconds.

Thank you!
 
I believe I heard in a review--though I'm afraid I couldn't track down where it was exactly--that you have to heal ships in friendly territory. You can't in neutral or enemy. Do you think that might be your problem?

Yes I've read it too, the ship can only heal in is own cultural border.
 
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