Decompiling?

Did you try adding one in Calendar Info XML? (If such a thing exists.)
 
It's sad. But understandeable. :)
But then, is there a FREE way to create new Calendar types? I wanted to decompile calendar.pyc to see if I found anything useful.

Everything what is in the systems subfolder is belonging to python itself and doesn't have anything to do with civ4s game content -> there would not have been anything useful in there ;).


Baldyr is nearly right, there's a BasicInfos\CIV4CalendarInfos.xml, but i guess for the complete definition of a new calender type you'll have to dig around in the SDK (...but i really don't know).
 
I want to change CALENDAR_MONTHS value to don't be months, but to something I can define (Early January, Late January, Early February, Late February etc. etc. ...). Btw, I searched for it and didn't find anything. I fear it is hardcoded. :(

Everything what is in the systems subfolder is belonging to python itself
I thought there are both Civ 4 and python files. Thanks for the info.
 
Since the game interface is in Python; wouldn't it be possible to convert the date shown at runtime? Essentially have your own calendar calculated from game turn, but without defining a custom CalendarType.
 
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