WarKirby
Arty person
I'm tweaking auric to be much, MUCH more powerful. And I'm trying to get the AI to use him like that.
I've made him strong enough to crush the world singlehandedly if he so chooses, but the AI is using him like a warrior.
I started a deity game. Speed quick, standard map, etc. Put myself in a little corner, and just let the world develop for 100 turns before unleashing him. most of the AIs have a neat little empire. I spawned him under control of Agares
I started Auric off on UNITAI_ATTACK. He has 10 movement and blitz, so he should have no problems getting to, and killing things. But all he did was wander around the countryside casting snowfall now and then. Never directly attacked anything, and left a trail of untouched cities in his wake.
So I tried changing him to UNITAI_CITY_ATTACK, and I didn't see any difference. he was still doing the same thing.
So then I tried UNITAI_CITY_ATTACK_LEMMING, which sounds like he should just attack cities no matter the odds. But he didn't. He still just wandered around casting snowfall for a bit.
Then he stumbled on a goblin fort. And decided that he should use his awesome godly power to protect that fort at all costs.
10 turns later.... he's still sitting in that fort, not moving, or doing anything.
What am I doing wrong here? Is there an ideal AI profile for this kind of unit? I just want to make him attack attack attack anything he sees. That seems pretty simple.. right?
I've made him strong enough to crush the world singlehandedly if he so chooses, but the AI is using him like a warrior.
I started a deity game. Speed quick, standard map, etc. Put myself in a little corner, and just let the world develop for 100 turns before unleashing him. most of the AIs have a neat little empire. I spawned him under control of Agares
I started Auric off on UNITAI_ATTACK. He has 10 movement and blitz, so he should have no problems getting to, and killing things. But all he did was wander around the countryside casting snowfall now and then. Never directly attacked anything, and left a trail of untouched cities in his wake.

So I tried changing him to UNITAI_CITY_ATTACK, and I didn't see any difference. he was still doing the same thing.
So then I tried UNITAI_CITY_ATTACK_LEMMING, which sounds like he should just attack cities no matter the odds. But he didn't. He still just wandered around casting snowfall for a bit.
Then he stumbled on a goblin fort. And decided that he should use his awesome godly power to protect that fort at all costs.
10 turns later.... he's still sitting in that fort, not moving, or doing anything.
What am I doing wrong here? Is there an ideal AI profile for this kind of unit? I just want to make him attack attack attack anything he sees. That seems pretty simple.. right?