This is the lines from the thread FUBAR
"Units with a bombard range of 0 will use their Bombardment Strength for defense, but will only inflict 1 HP of damage no matter what you set the rate of fire as."
It says ROF, but if I´m not all wrong it´s also is in effect with whatever strength of the bombard.
So it doesn´t matter if one have a unit with bombard strength of 1, or 100.
Still only 1 HP is deducted from the attacking unit.
Sad to be sure, since it would have been interresting to have a difference in this Def.Bomb between lets say a slinger and a machinegun crew.
Or have I misunderstood this ????
One do strive after having a large array of units so Def Bombard should be a vital factor indeed.
Then having the AI build and use them.
"Units with a bombard range of 0 will use their Bombardment Strength for defense, but will only inflict 1 HP of damage no matter what you set the rate of fire as."
It says ROF, but if I´m not all wrong it´s also is in effect with whatever strength of the bombard.
So it doesn´t matter if one have a unit with bombard strength of 1, or 100.
Still only 1 HP is deducted from the attacking unit.
Sad to be sure, since it would have been interresting to have a difference in this Def.Bomb between lets say a slinger and a machinegun crew.
Or have I misunderstood this ????
One do strive after having a large array of units so Def Bombard should be a vital factor indeed.
Then having the AI build and use them.