Defensive buildings/improvements

arkguy

Warlord
Joined
Jun 9, 2010
Messages
165
Location
Arkadelphia, AR
Next in my series of indexes I’ve created is Defensive buildings/improvements used/suggested in some of the Mods and forums on CivFanitics. Ideas are a collection from all the Civ games (I-V). Not a complete listing as I've not viewed every Mod. More idexes are coming.

Advanced Shielding Next FANTASY War HERE, [BTS] MarnzMod,
Air Defense Tower [BTS] ExtremeMod v.2.0,
Airbase [BTS] MarnzMod, Procylon's Call to Power Project,
Airfield Aviation Mod, [BTS] Orions Mod Collection - Page 7 - Civilization Fanatics' Forums
Air force Base Military Bases Mod v0.2.1+SDK, Double Your Pleasure - Civilization Fanatics' Forums
Anti-Missile batteries [BtS] Rise of Mankind 2 - Civilization Fanatics' Forums v 2.92,
anti-personnel mines Japanese Mythology MOD - Civilization Fanatics' Forums
anti-tank mines Japanese Mythology MOD - Civilization Fanatics' Forums,
Arcology Shielding Next FANTASY War HERE, [BTS] MarnzMod,
Army Base Military Bases Mod v0.2.1+SDK
Secret Army Base Next FANTASY War HERE

Ballista Empire Earth II building pack,
Barbed Wire (Walls replacement)
Barrage Baloon
Bouys 61 Prop Units for Scenarios,
Bunkers: Panzer Corps Bunkers (C3), Rise of Mankind - Addons (by Jooyo) - Civilization Fanatics' Forums, Fire Base/Heavy Bunker, Bunker, & pillbox. Civ3 Industrial units: Machine Gun Bunker, Normandy Bunker, Civ3 Hybrid components P. 13 bunkers, Japanese Mythology MOD - Civilization Fanatics' Forums, Rise of Mankind - Addons (by Jooyo), Pillbox: Bunker & Jungle Pillbox. Pillbox Bunker, We Need More Happy and Health Buildings for the Modern Age -
Some defensive buildings such as bunkers should give happiness bonus in war time.

castle
chain guns Civ3 Hybrid components P. 13.
Chain Link Fences
City Defense The third millennium mod [Archive] - Civilization Fanatics' Forums,
German City gate (Holstentor)
City Guard system [ADD-ON] GIRs Sevomod Add-On
City Shield The third millennium mod [Archive] - Civilization Fanatics' Forums
Coastal Defence Empire Earth II building pack 2,
Coastal Fortress The Last March of the Neanderthals,
Coastal gun Empire Earth II building pack, Coastal Gun v.2, 8inch CoastalGun, German Coastal Turret
Coastal missile battery Empire Earth II building pack 2,

entanglement (barbed wire) Japanese Mythology MOD - Civilization Fanatics' Forums, Rise of Mankind - Addons (by Jooyo),

Flak tower Moderator Action: A New Dawn ?
Fortress Empire Earth II building pack, Civilization IV: Colonization Buildings, The forgotten Spain,
Mughal Fort Balance - Buildings & Wonders

Guard Post The Ascent of Mankind,
Guard Tower

high walls RoM Latest Version - Civilization Fanatics' Forums,
hoth Laser Turret

Ion Cannon
Isthar Wall (New Babylonian UB)

Land mines [BTS] ExtremeMod Version 1.55
listening/observation post Empire Earth II building pack 2,

Maginot Line
The Makou Cannon (a.k.a Sister Ray) from FF VII
Martian Cylinder Launcher
Martian Heat Ray
Martian Projectile Launcher
Maunsell Army Fort
Maunsell Sea Fort (Sealand)
Military Airbase Next FANTASY War HERE,
Military Base Balance - Buildings & Wonders, Civ V, Active City Defense,
Military Checkpoints & Cement Checkpoints
Military Fortress Moderator Action: A New Dawn ?
Mimoyecques Pillbox http://forums.civfanatics.com/showpo...9&postcount=20
minefield Rise of Mankind - Addons (by Jooyo),
Missile Turret
MOAT RoM 2.71 : Buildings
Mughal Fort Balance - Buildings & Wonders
Mound (Walls) +20% city defense [BtS] Civ of the Week: Mississippi
Moveable Mines (AI Compliant)

Naval mines
[BTS] ExtremeMod Version 1.55
Navy Base Military Bases Mod v0.2.1+SDK, Procylon's Call to Power Project,
Nuclear Silo

outer walls [BTS] The History of Three Kingdoms - Civilization Fanatics' Forums,
Outpost Empire Earth II building pack 2,

Palisade NOT ANOTHER STONE AGE MOD ... for BTS 3.17 - Civilization Fanatics, Empire Earth II building pack 2, Stone Age Mod for 3.19,
Pillbox: Bunker & Jungle Pillbox. Japanese Mythology MOD - Civilization Fanatics' Forums: entanglement (barbed wire),
Pillbox Bunker, Mimoyecques Pillbox
PMR-2A Tripwire Mine

Radar Station RoM Latest Version - Civilization Fanatics' Forums,
Ring fort [BTS] Total War 0.93,
Rocket turret

Sattelite deffence system
Signal tower
Sonar Buoy Moderator Action: Genetic Era for Warlords - Civilization Fanatics' Forums,
Stockade Civilization IV: Colonization Buildings,
Super Forts

tall wall Next FANTASY War HERE,
teleautimatic defense Steampunk wealth
trenches Japanese Mythology MOD - Civilization Fanatics' Forums

Urban forcefield
Urban Turret

[BTS] ExtremeMod v. 2.0: Air Defense Tower: New unit to increased air superiority.
Military fortifications thread: Fort Eben-Emael Cupola, Maunsell Army Fort,
Maunsell Sea Fort (Sealand); Japanese Mythology MOD - Civilization Fanatics' Forums: anti-personnel mines, anti-tank mines, a new bunker, entanglement (barbed wire) & trenches. Rise of Mankind - Addons (by Jooyo): bunker, minefield (give +10% damage for ENEMY units moving on minefield) and Entanglement (+15% defense bonus). [ADD-ON] GIRs Sevomod Add-On: City Guard system.
Moderator Action: Genetic Era for Warlords - Civilization Fanatics' Forums: Guard Tower (Available with Mountaineering.) Expands vision range by 4. Sees (land) wooded cover camouflage out to range of 2. Sonar Buoy (Available with Quantum States) Expands vision range by 6. Sees U-boats, submarines, and nuclear submarines out to a range of 3.
Modern Warfare MOD: guard-towers. Active City Defense: Military Base: Defense Increased to 22.5, Deals 1 HP of damage to adjacent enemy units on the beginning of each turn (effect stacks with Castle) & Heals Friendly Adjacent Units 1 HP on the beginning of each turn; RoM 2.71 : Buildings: MOAT available with engineering and castle , gives 5% maintenance , 25% defense and 10% less bombard damage; SIEGE TOWERS available with engineering and castle , gives 5% maintenance , 25% defense and 10% less bombard damage. Also allows to build deffensive catapults and deffensive trebuchets, siege deffensive weapons starting with advanced promotions , but can not be moved out of the castle : movement =0. defense and 10% less bombard damage. Also allows to build deffensive catapults and deffensive trebuchets, siege deffensive weapons starting with advanced promotions , but can not be moved out of the castle : movement =0. WATCH TOWER Available at the begining , gives 10% defense and 2 xp to archers units. The Army Mod: Oil Tower. MOD: Age of Pirates (BETA 5): Palisade: +25% Defense +1 Maintenance;
Civilization IV: Colonization Buildings: Stockade & Fortress.

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
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