I would like to some more sophisticated economics in CIV games. Nothing too fancy to complicate the game.
How about a wonder called "deficit spending" which allows you to borrow money. The wonder would be unlocked later in the game roughly around the time you enter the modern age. You have to borrow it from either your citizens or other countries and your interest rate depends on the strength of your economy. If you lend it, it would be a great way to make some extra money on the interest payment.
This could be useful during game play to help fund a war or pay for social programs.
To keep players in check, depending on your government, unhappiness could depend on your GDP to Debt Ratio. It would be fun to see countries decline when they take on too much debt and have them beg for money to be bailed out. Countries with lots of debt may also be more inclined to go to war. If you are heavily invested in a country, you are less likely to invade them if you will loose all your money.
How about a wonder called "deficit spending" which allows you to borrow money. The wonder would be unlocked later in the game roughly around the time you enter the modern age. You have to borrow it from either your citizens or other countries and your interest rate depends on the strength of your economy. If you lend it, it would be a great way to make some extra money on the interest payment.
This could be useful during game play to help fund a war or pay for social programs.
To keep players in check, depending on your government, unhappiness could depend on your GDP to Debt Ratio. It would be fun to see countries decline when they take on too much debt and have them beg for money to be bailed out. Countries with lots of debt may also be more inclined to go to war. If you are heavily invested in a country, you are less likely to invade them if you will loose all your money.