Deity guide

I wish the subject lines of these types of threads would be "Guide to Constructing Maps Where You Can Win At Diety", rather than implying that it's a strategy for winning at deity in a regular game.

If you're going to play around with the settings so much to construct a situation where you can win, why not just use the worldbuilder to make the AI be completely trapped by mountains, and be done with it?
 
DaviddesJ said:
I wish the subject lines of these types of threads would be "Guide to Constructing Maps Where You Can Win At Diety", rather than implying that it's a strategy for winning at deity in a regular game.

Same opinion here.
 
Shadowsong said:
This guide is intended to use the easiest and most effective strategies to win. Our goal is simply to win, winning with certain settings, quick finishes and milking will not be discussed here.
DaviddesJ said:
I wish the subject lines of these types of threads would be "Guide to Constructing Maps Where You Can Win At Diety", rather than implying that it's a strategy for winning at deity in a regular game.

Did you read that the goal of this guide is to simply win and not win by regular settings.
DaviddesJ said:
If you're going to play around with the settings so much to construct a situation where you can win, why not just use the worldbuilder to make the AI be completely trapped by mountains, and be done with it?
If you have a better guide you're welcome but if not stop complaining just because you can't win Deity yourself.
 
Kalleyao said:
Did you read that the goal of this guide is to simply win and not win by regular settings.

Yes. I'm not complaining about the "guide", I'm complaining about the title of the guide. The introduction is also misleading, because it says the thread won't talk about "winning with certain settings", whereas, in fact, that's all it talks about.

If you have a better guide you're welcome but if not stop complaining just because you can't win Deity yourself.

I can win.
 
Sullla said:
I was hoping you could give me some advice on how to win under more normal circumstances; that is, a normal map script, Normal game speed, normal number of opponents, leaving all victory conditions on the table, etc. I don't mean this in an unfriendly way, I'd just love to hear whatever advice you could give. I have very little experience with Deity myself. :)


Sullla, a while back I started a thread after a deity domination win on a standard size map (pangae). link to deity domination. The thread was not meant to be a strategy guide, but some really good players pitched in (including Shadowsong), so it does give an idea of the approach and challenges. IMHO, deity under standard conditions is all about fast warmongering. I have not tried under the new patch, but I think it will be much harder.

Now that the HOF is out of Beta, I think we'll see some people exploring new ways to win on deity... hopefully documenting their strategies in the forums.

Shadowsong, this thread is a great start... thanks! :goodjob:
 
What's the problem? The title is not misleading, the guide as the title suggests, is about Deity.
 
DaviddesJ said:
I can win.
Without using any of these strategies? I'd love to hear how.

mudd said:
What's the problem? The title is not misleading, the guide as the title suggests, is about Deity.
Exactly. The introduction says that the guide is to win Deity. The guide is to win Deity and to do that you have to use the easiest and not certain settings. Certain settings are settings like barbarians on or always war etc. So no its not talking about winning with certain settings like: win with barbarians on, standard continents. Its talking about how to win Deity as the intro reveals.
 
Kalleyao said:
The guide is to win Deity and to do that you have to use the easiest and not certain settings.

This is not true.

While there are probably some settings that do make Diety games unwinnable, one can win a much wider variety of "ordinary" games than narrow "strategy articles" like this thread, which rely on choosing the "easiest" settings, would suggest.
 
Of course there must be manual settings, even "random" is a setting. I think you didn't read the intro well, this thread was intended to give you a Deity win, not a win with certain settings. Certain is when the player are told to have a number of settings while the settings to win are different. As I said, it's a custom game and you have to set your settings yourself, so what isn't certain settings than if you see it that way.

Also, this guide isn't narrow, it gives you a walkthrough for all vicrory conditions rather than only one like the other guides.

You say that one can win a much wider variety of "ordinary" games, how do you do that without using any strat from this guide?
 
Kalleyao said:
As I said, it's a custom game and you have to set your settings yourself, so what isn't certain settings than if you see it that way.

Normal settings are Ancient start with several opponents, the way the game plays out of the box. Rushing one opponent on a duel map, or playing a Future start so that you can skip having to actually play most of the game, is not interesting.
 
I will explain what I meant. Gauntlet is certain settings because others set the settings for you. A custom game is the opposite (Not certain settings), because you can choose whichever settings you want. By choosing the best settings that fit your strategies, you can win Deity easily.
 
Shadowsong said:
I will explain what I meant. Gauntlet is certain settings because others set the settings for you. A custom game is the opposite (Not certain settings), because you can choose whichever settings you want. By choosing the best settings that fit your strategies, you can win Deity easily.
Shadowsong has spoken :goodjob:, do you understand now DaviddesJor are you too stubborn to accept it? :lol:
 
I enjoyed reading this thread quite a bit, and I appreciate Shadowsong's time and effort--not to mentioned skill. Thanks!

I can also understand that when you've been trying hard at winning Deity with natural settings, this "stategic settings" approach could be a little off-putting. C'est la vie.

Completely peaceful wins without alliances are also possible, but the settings are also a little restrictive--not so much by map type or era start, but by starting terrain: you need stone in your starting area to have a chance at building the pyramids now that chopping has been nerfed, and you need the pyramids to achieve the cultural win before the AI launches the ship.
 
godotnut said:
I enjoyed reading this thread quite a bit, and I appreciate Shadowsong's time and effort--not to mentioned skill. Thanks!
You are welcome.

godotnut said:
I can also understand that when you've been trying hard at winning Deity with natural settings, this "stategic settings" approach could be a little off-putting. C'est la vie.
Je sais. ;)

godotnut said:
Completely peaceful wins without alliances are also possible, but the settings are also a little restrictive--not so much by map type or era start, but by starting terrain: you need stone in your starting area to have a chance at building the pyramids now that chopping has been nerfed, and you need the pyramids to achieve the cultural win before the AI launches the ship.
Hey, culture master, care to give me a helping hand to my first peaceful Cultural victory? :D
 
Ah, being called "culture master" by Shadowsong--I knew all those Deity culture win attempts would be worth something! :cool:

I'm quite flattered that one of the truly great players like yourself would ask for a "helping hand," even if somewhat in jest. So I finally got off my lazy butt and wrote "Godotnut's Guide to Totally Peaceful Deity Cultural Victory."

I wrote this with a general audience in mind--not all of you super-players--so most of my tips and comments will be things you already know. But you might possibly find a tidbit or two in there that's of use. Oh, and it's a fairly long post: be warned!
 
godotnut said:
Ah, being called "culture master" by Shadowsong--I knew all those Deity culture win attempts would be worth something! :cool:

I'm quite flattered that one of the truly great players like yourself would ask for a "helping hand," even if somewhat in jest. So I finally got off my lazy butt and wrote "Godotnut's Guide to Totally Peaceful Deity Cultural Victory."

I wrote this with a general audience in mind--not all of you super-players--so most of my tips and comments will be things you already know. But you might possibly find a tidbit or two in there that's of use. Oh, and it's a fairly long post: be warned!
Good job, thanks for sharing. :) Btw, if I use your strategy on Prince level (Duel) ;), what would be a fairly good finish date?
 
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