Leyrann
Deity
I've been finding (as have others) that in vanilla Civ6 GP tend to come from too far ahead. This results in many GPs being completely skipped just because Peter is ridiculously far ahead in culture. I've found a way to keep the game producing GP from the current world era, rather than the next one. Should this be added to 8AoP or kept as a standalone?
See discussion and solution here: https://forums.civfanatics.com/threads/wait-where-are-you-carl-sagan.621585/page-2
I think it is a perfect fit for this mod.
Also got a question. I downloaded a lot of mods today, the game started up like normal, but after I made a mistake and wanted to load an autosave, I instead got redirected to main menu. When I tried to load from there, the same thing happened. I have not looked into it further, but I was wondering if you have any idea wheter it could be a problem from some of the mods, and maybe (with a lot of luck), which. These are the ones I was using:
Larger Worlds (map generation only, afaik)
8 Ages of Pace
8 Ages of War
TCS Improved Water Yields, Forts and Engineers, City and Resource Specialisation
AI+
City Name Generator (should be names only, obviously)
Mad's Tech Tree
MOAR units + MOAR units core only
Note: I was very early in the game, only about 23 turns in on normal speed.