funxus
Orange Cycloptic Blob
I'm playing a game right now, and was wondering why it was so much harder to celebrate my cities in this game, than in my last game. When I compared the games, it seemed to me that my empire was larger in the last game, and therefore started with very unhappy people. This should havethe opposite effect, right? But when I checked the Happiness in the city screen, I saw that two luxuries, which according to civilopedia should move one pop up a step in happiness, turned a black guy into a happy citizen. Improvements though, moved the pop up a step.
2 lux + black pop --> happy pop
2 lux + red pop --> content pop
2 lux + cont pop --> happy pop
This makes larger empires easy to manage with luxuries, and smaller empires with improvements.
Is this a bug, or another way to make sure democracy runs easier in large empires?
2 lux + black pop --> happy pop
2 lux + red pop --> content pop
2 lux + cont pop --> happy pop
This makes larger empires easy to manage with luxuries, and smaller empires with improvements.
Is this a bug, or another way to make sure democracy runs easier in large empires?