This is the situation Zarnia is in now:
We can Micro Manage cities to focus on many things. For instance Zojoji can be MM-ed to have +1 food and grow in 27 turns, finishing the market in 4 turns. It can also be MM-ed to grow in 4, building the market in 13 turns.
Fanatikku can grow in 4, finishing the Samurai in 3 turns.
etc.
What do you want for each city; speed in growth or speed in production ?
And what should the cities build ???
I propose:
Fanatikku: Samurai -> worker -> Samurai
Furuyama: Samurai -> worker (city to be MM-ed to grow the turn worker is ready).
Immo: Library -> worker -> worker
Zojoji: Market -> Harbor -> Pike
We can Micro Manage cities to focus on many things. For instance Zojoji can be MM-ed to have +1 food and grow in 27 turns, finishing the market in 4 turns. It can also be MM-ed to grow in 4, building the market in 13 turns.
Fanatikku can grow in 4, finishing the Samurai in 3 turns.
etc.
What do you want for each city; speed in growth or speed in production ?
And what should the cities build ???
I propose:
Fanatikku: Samurai -> worker -> Samurai
Furuyama: Samurai -> worker (city to be MM-ed to grow the turn worker is ready).
Immo: Library -> worker -> worker
Zojoji: Market -> Harbor -> Pike